
Made in a close partnership with Games Workshop, Warhammer 40,000: Rogue Trader is a story-rich classical RPG from Owlcat Games, developers of the critically acclaimed game, Pathfinder: Wrath of the Righteous.
Most likely between $8.3M and $23.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 88% | approximately $13.8M |
| PlayStation | $49.99 | 92% | — |
| Xbox | $49.99 | 84% | — |
| Epic | $49.99 | 95% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2420 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Warhammer 40,000: Rogue Trader is a massive, immersive journey that respects the player's intelligence and time. It encapsulates everything great about classic computer role-playing games: deep character progression, tough moral choices, and an engrossing universe you want to get lost in for a hundred hours. A great game for 40k enthusiasts and those who want to enter it's world.
没几个善终的
好玩
Another great game from owlcat
This game is a flawed masterpiece. Yes, there are bugs here and there, but they aren't game breaking. I had to restart one time because a scripted event triggered but wouldn't complete. Other than that, the worst I experienced is that some abilities didn't interact like they should have. The difficulty curve is odd. Every fight in the game has you outnumbered, and early on you don't have the tools to deal with it, leading to drawn out boring combat. But by the end you have so many extra turns and bonus actions the enemy only gets to act if there's some special mechanic to stop you from steamrolling them. The exploration is a bit uneven too. First you're stuck on a ship, then you're trapped in a single system, then you have to trudge around Footfall. But after all that, when the game finally opens up and lets you go wherever you want, you really start to feel like a Rogue Trader and not a generic sci-fi space captain. The companions and NPCs are well written, and the individual storylines are interesting. I wish the main story were a little more focused, but travelling to new systems and throwing your weight around never gets old. The story variation based on your choices is greater than Kingmaker, but less than Wrath of the Righteous. I'll probably play it again once all of the DLC is released, and I'm optimistic for what they will do with Dark Heresy.
best game ever
Très très fidèle à l'univers, beaucoup de contenu. Quelques petits bugs de temps en temps, mais rien de bloquant pour mon cas. Et je regrette de ne pas avoir pris les DLCs avant de commencer, car même si le jeu est très bien il est très long, donc pas forcément envie de commencer une nouvelle run.
Yeah, no. I had high hopes for the game, but I kept playing, and it just never hooked me in any way. Tutorials are text popups, combat feels sluggish, and maps feel claustrophobic. It feels like one of the games where people will say "It gets good after a few hours" I considered restarting with a different difficulty, but the two hours I played felt like 5, and I don't want to go through that again when I don't know if it will improve.
It filled the hole that BG3 left in me, and spiked my interest into the Warhammer 40K universe!
Its a great introduction to WH40k universe with many story focused elements and background information. Also its excels in tactical combat (keeping the original 40k spirit). Also its work suprisingly well in linux (I switched box around 140 hour gameplay).