
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Most likely between $10M and $28.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 95% | approximately $16.7M |
| PlayStation | $34.99 | 0% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $11.56 on Steam · Ukraine (−54%). Compare 16 prices in 15 markets →
Reviews
Themes across 2621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wandering Sword has an epic story, so much replayability, and lots of memorable characters! I enjoyed every hour playing as Yuwen Yi in the Jianghu, but most importantly this game turned me into a wuxia lover
逸剑的编剧有时候真的很割裂,偶尔会给牢逸写一些巨没情商的伪人发言,真正能对剧情会产生实际影响的对话可选择分支实在太少……宇文逸是一个非常“端着”的伪人男主角。 我不明白为什么当莫问大师兄主动对牢逸问起风云决的事时——只能像个伪人一样装聋作哑,而不给出坦白的选项; 我也不明白为什么能一边是对玄火教做的任何坏事都在内心来上一句“与瑶姬无关,我相信她”,这么轻飘飘地把女角色可能背的锅摘走,一边又对大师兄说出(莫问:只要风云诀还在,只要我还活着…… 莫问:那些人迟早会因为贪图功法,又或是出于忌惮等等原故……而找出各种冠冕堂皇的借口来杀我。 宇文逸:可……可是也不能因为这个,就杀光所有人吧?)这么傻逼的话,简直是逼着莫问进一步黑化。 牢逸你哪怕有一点儿虎杖悠仁的情商,都不至于在一个极为亲近的人以几近剖心的方式坦白的时候喷出这么一句恶心的话! 总体上这款游戏非常不符合我个人的喜好,我可以给侠之道打9分,因为我完全不介意摄像头主角,如果有机会能坐在特等席上旁观楚天碧这样一位“仁侠"殉道者逐渐走向偏执与崩溃,这对抖S恶趣味乐子人玩家来说,简直是无上的幸福。 逸剑在我这里最多打6.5分,3分给莫问大师兄+2分给伽摩+1分给冷无情+0.5分给燕未还和荀杳杳,打了150h感觉索然无味……本质迦摩乐子人玩家完全带入不了牢逸,被开挂的伪人主角唐到不行🤮
可以可以
好好好
好玩好玩好玩
好玩,但是有解密,也不给个跳过选项,给个差评让工作室记个教训
剧情又臭又长,为了讲故事而讲故事,更不用说圣母主角总喜欢给一些变态玩意洗白。支线剧情就更变态了,策划就跟前列腺炎撒不出尿一样,推一点主线尿一点支线,策划平时一定很痛苦吧?ui做的不咋地,生活技艺不管是请教还是自己练都墨迹的要死,主角长得像个猴,自动战斗蠢的就像策划脑子里装了块豆包,纯纯人工智障。
It's as if Hero's Journey: Road to Passion and Octopath Traveler had a child together... and that child was a disappointment to both of its parents. I can see chunks that came from the one, I can see chunks that came from the other, and I can see unsatisfying filler in between. Even the bits that were straight-up borrowed weren't executed as well. Yeah... the two words that keep coming to mind are "unsatisfying" and "disappointing". That's all.
鉴定为:9/10,不负侠名 让我回想起往前十年看武侠仙侠小说的日子 那是我一生中的黄金岁月
수려한 그래픽 박진감 넘치는 전투 등이 없는 픽셀 그래픽 게임에서 가장 필요한 건 다음을 기대하게 만드는 참신한 스토리라고 생각하는데 예상을 빗나가지 않는 진부한 스토리는 이걸 왜 해야 하는 가? 라는 의문을 남기게 한다