
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Most likely between $10M and $28.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 95% | approximately $16.7M |
| PlayStation | $34.99 | 0% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $11.56 on Steam · Ukraine (−54%). Compare 16 prices in 15 markets →
Reviews
Themes across 2629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好游戏
[i] 不负己心,无愧侠名 [/i]
玩过的武侠风味最足的一部作品,堪称浪漫。 惟一比较可惜的就是最后有些剧情显然没来及展开了。
游玩时长:80小时|主支线全清,纯个人游玩感受 简单说下:喜欢传统武侠、想看正经剧情江湖故事的,直接入不亏。 游戏是我非常喜欢的水墨像素hd2d,算是近几年国产武侠里,江湖氛围感最正的一款了。 主角宇文逸就是个关外普通人,开局命运是真的惨。本来跟着商队安稳讨生活,半路遭遇截杀,全队几乎死绝,就我活了下来还身中奇毒。躲去梧桐村避难,又因为《风云决》秘宝被正邪两方追杀,莫名其妙就卷入了整个江湖纷争。 全程最戳我的就是江吟风的剧情。只是萍水相逢的前辈,为了救我、护住女儿小彤,耗尽毕生功力独自断后。临终什么都没求,就把孩子托付给我。说实话,就这一句嘱托,撑着我打完了整整80个小时。 我玩这游戏根本不想当什么武林第一,全程就一个想法,守住承诺,护好小彤,不辜负别人的信任。 越往后玩越能发现,这游戏没有简单的正邪之分。 门派争斗的背后,还有朝堂权谋和边疆隐患,乱世的无奈感拉的很满。 队友塑造也是一大亮点,没有一个是工具人。 吕仙儿、布微月、上官虹、司马玲等角色,每个人都有自己的故事和遗憾。带不同队友出门,对话和支线都会变,甚至影响剧情,做的特别用心。 玩下来不只是摸索武学、闯荡江湖,更像是和一群知己共闯山河,羁绊感特别足,这点真的吊打很多同类武侠游戏。 支线剧情后劲也很大,特别写实。 而且游戏中的不同对话选择是真的有用影响最后的不同结局,不是摆设。 水墨像素画风很对味,各个场景国风氛围拉满,看着很舒服。 战斗支持回合和即时双模式,武学流派搭配自由,炼丹锻造、江湖奇遇内容也很丰富,可玩性很高。 最后说下缺点,客观评价: 游戏是线性剧情模式,自由度不算特别高,无法选择门派,只能加入主线剧情的武当派,而不是自由选择门派推进主线,不少支线触发很阴间,不看攻略基本会漏;游戏没有配音;另外游戏目前已经是完整完全体,官方不再更新新DLC。
I got the game and all the DLC and this reminds me that we're firmly in the Rennaisance of Classic RPG's with more polished graphics and mechanics whilst maintaining that Retro Aesthetic. This is right up there with Octopath Traveller. However where this game differentiates itself is in the setting and scene. Gone is the Traditional Western Style Fantasy and now we're firmly in Eastern-Style Charm, Martial Arts, Samurai (or technically Ronin?) I had a great time tracking down all of the legendary sword techniques across the world, some of them were remarkably challenging so I ended up seeking help from a guide but i'll happilly to another playthrough some time!
666666666666666666666
没手没脚能玩玉龙决嘛
剧情非常不错,希望出续作
非常好玩,我是真喜欢这种类型的游戏,有种当初psp玩传颂之物1的感觉了
国产游戏不出问题就已经很厉害了