
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Most likely between $10M and $28.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 95% | approximately $16.7M |
| PlayStation | $34.99 | 0% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $11.56 on Steam · Ukraine (−54%). Compare 16 prices in 15 markets →
Reviews
Themes across 2629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1
好玩,最正直的主角,最传统的江湖故事
好游戏,好剧情
新时代的国产武侠rpg。玩到后期略疲惫,多次版本迭代,新旧剧情混杂,选择体验容易翻车,翻了一点点,没想到还救回来一点点,后面发现自己走歪了点就突突干主线,最后剧情打的七七八八吧,应该很多隐藏都错过了。整个剧情安排还是希望打磨一下(等下一作吧)。
神作
玩的第一部武侠游戏,很好玩。
可
非常哥
好的反正都被你们说完了。 这游戏对全成就党非常不友好,最后一个20个全结局成就,老版本10个,新版本10个。由于游戏目前体量巨大,如果认真玩,不逃课不作弊,尽量完成支线,打完一轮需要70-100小时,而20个结局其实有些差异就是一个人生或死,一个选项怎么选的区别,且除了个别完美结局外其余都是不完美结局,即需故意要漏掉某个支线,或故意要选错某个选项或故意输掉某场战斗,这对于全成就党非常非常不友好,建议改掉最后一个成就变成完成完美结局就行了。
好玩