
Walk with the Living is a queer strategy melodrama focused on character-driven storytelling and player choice.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Grief leads a swordswoman and a necromancer to raise an infamous knight from his grave. Follow the trio's intimate quest for vengeance and make choices that impact their relationships with one another and those they meet.

-Enjoy beautiful sprite art and character illustrations.
-Consider space and terrain in creative ways to survive fast-paced, player-phase-focused tactical battles.
-Meet complex characters and form relationships, both platonic and romantic, between them to gain in-battle benefits.
-Make choices that impact the narrative and the relationships between various characters. All choices have consequences, both positive and negative.
-Replay and make different choices to discover dozens of secret endings and character epilogues. Weapons, items, and gold carry over with new game plus.
-Characters die permanently, but there are always more stories to be told; when a character dies, new narrative branches, relationships, and recruitments become available.
-Focus on narrative without worrying about battlefield character deaths in Story mode.
-There's a cat!



Rowan
Raised from the dead against his will to bring vengeance against his former employer, he struggles to cope with existing among the living in a body that feels dead.

Aoife
An unwilling leader of a growing movement to exact justice on the mercenary company raiding villages of the countryside, she harbors doubts about whether her mission to avenge her sister has meaning in the wake of her sister’s death.
Keir
After achieving what seemed impossible by raising Rowan from the dead, he accompanies Aoife on her quest of vengeance while holding onto regrets about his late lover, Niall.
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a great game with amazing story, art, gameplay, and score
I enjoyed the game quite a bit with the characters but couple of bugs kinda made me lose motivation to play it for now.
Медитативная приключенческая игра с элементами исследования. Игрок путешествует по тихим, атмосферным локациям, взаимодействует с окружением и раскрывает фрагменты истории через находки и наблюдения. Акцент на настроении, звуках природы и созерцании — без стресса, таймеров и сражений. Плюсы: Успокаивающая атмосфера — мягкие пейзажи, звуки природы и плавная анимация создают эффект релаксации и помогают отключиться от суеты. Минималистичный нарратив — история подаётся без прямых объяснений: через предметы, записки и окружение, что побуждает внимательно изучать мир и додумывать детали самому. Интуитивное управление — простое взаимодействие с объектами и плавное перемещение не отвлекают от погружения в атмосферу. Минусы: Очень медленный темп — отсутствие задач с чёткой целью и динамичных событий может показаться скучным тем, кто ждёт активного геймплея. Ограниченная интерактивность — многие объекты выглядят «живыми», но не реагируют на действия игрока, что снижает ощущение вовлечённости. Короткая продолжительность — полное прохождение занимает немного времени, после чего остаётся мало стимулов вернуться в игру. Итог: подойдёт любителям медитативных прогулок и созерцательных приключений, кто ценит тишину, природные пейзажи и ненавязчивое повествование. Walk with the Living поможет расслабиться и погрузиться в спокойную атмосферу, но может разочаровать из‑за медленного темпа, низкой интерактивности и небольшой продолжительности.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A solid free game. There is however, LOOOOOOOT of things this game could have been improved, starting with controllers, visual feedback when clicking on things, Inventory management, characters that already had their turn and much much more. I know this game is based on Fire emblem series, so why not adapt basic stuff from games that were made two decades ago? Second game did not improve anything either.
Игра 'Walk with the Living' - это крепкий представитель жанра зомби-выживания, предлагающий мрачную и безысходную атмосферу. Графически игра не хватает звезд с неба, но это компенсируется продуманным геймплеем и сложной системой крафта. Ресурсы ограничены, зомби опасны и смертоносны, а каждое решение имеет последствия. Особенно хочется отметить атмосферу - постоянное ощущение опасности и нехватки ресурсов заставляет игрока продумывать каждый шаг. Сюжет достаточно прост, но хорошо подается через окружение и записки, найденные в разрушенном мире. Система развития базы и взаимоотношения с другими выжившими добавляют глубины. Минусы, безусловно, присутствуют. Боевая система может показаться несколько clunky, а некоторые квесты - однообразными. Но в целом, 'Walk with the Living' - это достойная игра для фанатов зомби-апокалипсиса, которые ищут не только банальное отстреливание зомби, но и вызов навыкам выживания в суровом и враждебном мире. Если вы готовы к постоянной борьбе за существование и не боитесь трудностей, эта игра вам понравится.
免费 有成就 没中文 《与生者同行》 悲伤驱使一位女剑士与一位亡灵法师从坟墓中唤醒了一名臭名昭著的骑士。跟随这三人的私密复仇之旅,你的选择将影响他们彼此及与他人的关系。 游戏特色 欣赏精美像素艺术与角色插画。 创造性利用空间与地形,在快节奏、以玩家阶段为核心的战术战斗中求生。 邂逅复杂角色并建立关系(包括柏拉图式与浪漫关系),以此获取战斗增益。 做出影响叙事及角色关系的选择,所有选择均有正负两面的后果。 重复游玩并做出不同选择,解锁数十个秘密结局与角色番外。周目继承武器、道具与金币。 角色永久死亡,但故事仍会延续:当角色死亡时,将解锁新叙事分支、关系线与招募机会。 故事模式专注叙事,无需担心战场角色死亡。 还有一只猫! 角色介绍 罗文(Rowan) 违背意愿被复活以向昔日雇主复仇,他挣扎于以一具 “死躯” 活在生者之中的矛盾。 奥菲(Aoife) 一场反抗掠夺乡村的雇佣军运动的非自愿领袖。在妹妹死后,她开始怀疑为其复仇的使命是否仍有意义。 基尔(Keir) 在完成复活罗文这一看似不可能的壮举后,他陪伴奥菲踏上复仇之路,心中却始终藏着对已故爱人尼尔(Niall)的遗憾。
Walk with the Living is one of dozens of low effort retro-pixel SRPG Studio asset/construction kit flips spamming the Steam catalog, made with the SRPG Studio video game construction kit. SRPG Studio, if you don't know, is like RPG Maker from Temu. That's a bad analogy, however, because RPG Maker is already so bad even Temu wouldn't touch it. And yet, somehow, someone made a JRPG construction kit that's even WORSE. Like all SRPG Studio "games", this is essentially a bunch of low quality/canned assets from SRPG Studio coupled with a cringeworthy high school anime club fan fiction. Once more and with a surprise to nobody, this SRPG Studio asset flip is a cringe inducing fan-fiction about the developers favourite subject, his imaginary boyfriend, with all the usual high school anime club fan-fiction dropout writing, writing so bad and so cringey it will make you nauseous, and zero value whatsoever compared to real games that weren't churned out of a construction kit. There's a quest or something but the writing is so bad you'll puke before you get through the introduction. As with all SRPG Studio games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of SRPG Studio is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most SRPG Studio shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. SRPG Studio is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Its a pretty fun fire emblem type turn based strategy game. For a free game its very good I have been enjoying playing it but the controls are pretty awful. It should be a game playable with only mouse but the mouse controls only work for some things and others are only keyboard. Its very confusing and there is no reference for the controls. It is relatively challenging to me though and I look forward to beating it.
This game is a short, 10 chapter, heavily fire-emblem inspired strategy RPG game. I played it on Linux, and with Proton it worked well (although with more units or some graphical options turned on had very low frame rates). I quite liked this one, in particular for a free game. I played on the hardest difficulty, which was challenging enough that I had a few perma deaths. It was very well done how the game actually takes this into account (for example, certain unlocks only happen IF perma deaths happen, as well as changes to the narrative). I will say that Chapter 8 had two character deaths that were nearly impossible to prevent. Even though their deaths were narratively satisfying, it did not feel good from a gameplay perspective. The narrative as a whole is simple but good. The writing could use some improvement, the characters did not really feel like separate entities but all had the same 'voice'. Be warned that the mood in this game is very down and melancholic--- there is no comic relief and most characters are broken people in some way (which may be up or down your alley). The game feel is very chill --- with downbeat and relaxing sound tracks which sometimes feels at odds with the gameplay. Perhaps because I was playing on Linux there were very few sound effects (like sword or arrow sounds etc.), which was a bit odd feeling.
I wanted to like the game, I like Fire Emblem. However the controls (or lack of) are horrible. The game is 320x240? Can't be resized and full-screen just really isn't a good option. No playable way on the steam deck unless you like using trackpads. Even on "story" just to check out how the game was I found it too hard later in chapter 8/9. Really no reason for it, also having lots of dialogue before a fight with no save is tiresome. EDIT : You can save on any turn BEFORE any of your team moves, this was not very clear as I missed it and found out later via the community forums. The "difficulty" is mixed either too hard or too easy at times. It's free so you can see for yourself.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.