
Fitness rhythm game with full body engagement. Transform your living room into a personal gym on 4 square meters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Man what can I say.. 2 hours into this and I am easily going to be using this workout for the foreseeable future. Its fun and makes you sweat. You can do it in the comfort of your living room as I do. And its FREE! Invest in the future of your body by getting the new wireless VR and downloading this workout.
Фитнес-ритм-игра с участием всего тела. Превратите свою гостиную в персональный тренажерный зал на 4 квадратных метра.
VRworkout is by far the best full body workout.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
"VRWorkout" is a really terrible idea (so it failed, and the developers abandoned it three years ago). Barely a game, you put on a VR headset and then exercise, which will make the VR headset fall off. Genius. They thought nothing through here, and they certainly didn't consider how few gamers really want their VR headset to get sweaty and damaged. It's also impossible to workout properly with gear like that strapped to your face/holding controllers. Whoever made this clearly had no idea when it comes to physical fitness. And definitely no idea about gaming either. This features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably. Gaming is a visual medium, and it's clear the developers behind this didn't understand that. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 4 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Tam vücut katılımıyla fitness ritim oyunu. Oturma odanızı 4 metrekarelik kişisel bir spor salonuna dönüştürün.
[PROS] It's a great full body workout. It's high intensity with lots of jumping. Feels like P90X It's fun. I like the music. I think there's only one song, but it's good enough. [CONS] Graphics are bad. It's not just aesthetics. I have trouble touching the hand stops. It's just really hard to tell when it's 2D. IMO this is the easiest to fix. It's much harder to fix game mechanics. The instructions cater more to Oculus. Where it doesn't expect you to have wands. Unfortunately since 1st gen Vive doesn't have cameras, you'll need to use wands. Not sure how this works with push ups yet, or if it does. [VERDICT] I can't wait to pay for this one day.
the devs don't care for the game at all. hasent been updated since release. the menus are way fair away and you can point and click its all "you have to walk over" and hit it is so bad half of the time it dosnt detect a input. the workout is fun. devs need to update it bad
[h1]Before I played VRWorkout, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
This game is really good 100% recommended
PROS: - Its free. FREE. You can't beat free. - I love the concept too. Total body workout instead of just arm/hand movement. CONS: - The hand movements synchronize in a way that matches up with the workout (for example hand movements with crunches or pushups). Its intentionally confusing and frustrating. - Instead of green and blue balls, make it simple and use L or R for right or left hand movement or show where the physical human hand is supposed to go. Perhaps when this is out of early access it will be better polish but I did not find it as enjoyable as my paid VR exercises.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.