
Vrideo is the world's premier platform for immersive video, also known as "360° video" or "VR video." Stream videos, see trending and recommended videos, browse content categories, search for videos and channels, and explore channels.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Vrideo" is dead, basically. This relies on back end server infrastructure and content that doesn't exist, because the developers pulled the plug. It's 9 years old, anyway. This was a Youtube competitor where they tried to get rich and famous by making Youtube only incredibly much worse, and as a thick client you have to download through Steam. Was this bold strategy even remotely successful? Nope, comical failure. It was a badly made client that didn't work very well, if at all, and when you only have one job and you don't do that right, you won't succeed. Not at all. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR product design... if the only cool thing about your product is VR support, your product is not cool. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Now on to pricing and value for gamers. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 14 concurrent users[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Pass on this one. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A cool library of 360 videos, but still need some things like a search option..
The only way I can describe this program is that it's like being inside a movie theater. It's fun to mess around with; and it's even free! NOTE: You MUST have VR. If you don't, then you'll get stuck on the first screen.
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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