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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 268.9Kreviews | 75% | #67 | $0 |
| Free | 3.5Kratings | 79% | — | $2.3M |
Engagement
Reviews
Themes across 2929 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
got called n word 5 times then banned for calling someone a larper, 6/10 would recommend for people who wanna get called the n word
傻逼神人聚集地
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 114 | 77% | Free | |
| $0 | 2.2K | 68% | Free | |
| $0 | 0 | 80% | Free | |
| — | 64 | 70% | — | |
| $477 | 15 | 73% | $0.99 | |
| $0 | 175 | 62% | Free |
Latest in each market: best JP #47, worst UK #96 · 11 markets collected
US · last 30 days
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| Free | 3.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It doesn't even start. It just gives me the message: "We're sorry! Something went wrong."
jeux vraiment a ch*er jai passer les pires 70 min de ma put*in de vie a me faire insulter par des fils de p*** de fury de m*rde
steam should add an "ehhh" review option, because thats how i feel about this game. neither positive nor negative
见仁见智,你把他当个普通的社交游戏完全可以,比如闲着没事上线找人聊聊天,或者去有些图里找找有没有什么同好,也可以找些外国人聊天什么的。但请止步于此,虚拟总归是虚拟,别陷太深。
VRC는 게임 중에서도 무의미한 포르노그래피 부류의 게임들과 비슷하게 만악의 근원이었던 게임으로 기억합니다. 심연이라 해야 할지, 뭐라 해야할지 감도 안 잡힐 만큼 플레이를 거듭하면 거듭할수록 타태해지고 온라인만을 나만의 세상으로 바라보게 만드는 일종의 교묘한 심리가 있다고 해야 할까요? 언어 교환을 목적으로 연습해본다든가 하는 것에는 도움이 될 수도 있겠으나, Discord처럼 통상 이상하신 분들이 많은 걸로 기억합니다. 차라리 외국의 대학교로 유학을 간다든가, 교환학생 프로그램을 알아본다든가, 석사 또는 PhD 등의 진학은 해외로 정하여본다든가 하는 등, 배우고자 하는 언어권의 해당 국가에서 실질 거주하는 편이 훨씬 낫다고 생각합니다. 이 게임을 하는 것은 LUNC/USDT가 떨어질 걸 아는 상태에서 굳이 과거로 돌아가서도 100X 레버리지 롱을 하는 것과 같은 미친 짓입니다. 해봤자 괜히 현생에서의 도피처만 늘어날 뿐, 아무런 도움도 아니 되는 게임이기에 그냥 아무쪼록 하지 마시기를 권장합니다. 교양을 배우던, 외서 세독이던, 여행이던, 간친회와 같은 사교 활동 참가이던지 간에 현생을 사십시오...
if you dont have a doctorate in ♥♥♥♥♥♥♥ it using this ♥♥♥♥ on pcvr is hell
evil.
whats a shower?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.