
It is a VR Walking Simulator. Nothing more, nothing less. Explore beautiful scenes optimized for VR viewing, take pictures of the scenery, make a collage, and relax.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Я считаю, что для раннего доступа игра вполне неплохо выглядит. В меню есть минимум необходимый настроек для ходьбы, для графики, все выглядит понятным. Если говорить про полноценный симулятор прогулки, то конечно нужно много доработок. Например, звук шагов по разным поверхностям, звук окружающей среды, звук воды и тд. Нужно больше звуков, а то все смотрится очень скучно. Дальше нужно добавить какого-нибудь интерактива с окружением. Например, поднять и швырнуть камень, предметы в домах, может раскидать палок по лесу, добавить собаку как blair witch. Если зайти еще дальше, то добавить множество триггеров случайных событий, как пролетел самолет, покружилась птица вокруг тебя, камнепад с горы. В общем, повторюсь, в раннем доступе ты можешь ходить, прыгать, настраивать графику и почти в тишине топота ботинок разглядывать мир. Больше ничего нельзя. Для среднего ПК картинка будет смотрибельна, но захочется чуть большего. Для сильного ПК картинка почти идеальная, но нужна оптимизация. У меня средний ПК и fps держался на 50. Впринципи, если есть лишние 150р, то поддержать проект не жалко.
Leider keine sehr gute Umsetzung. Vor allem die aufpoppenden Objekte, Texturfehler und Schatten stören die Immersion, die hier wichtig ist. Die Laufgeräusche gehen gar nicht! Steuerung auch vergeigt! Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=euKztcus2IM
[h1]Chill Immersive Fieldtrips[/h1] VR Walking Simulator is something simple: Players will take a nice and quiet walk through the woods in virtual reality with an ingame polaroid camera to capture photos of a variety of levels. The idea of games with no objectives or enemies is interesting, but it means there’s not much to keep most players engaged after they’ve explored each map. I’m aware some people like to relax in VR headsets and meditate and I wonder if VR Walking Simulator would work for that. The music and background noises are perfect as they are relaxing and mostly quiet. I should probably add that the VR version of the game worked mostly perfectly for me, but when I tried changing the settings the game went a little crazy, and because of the camera interface, I ended up with a LOT of Steam screenshots of myself stuck under the floor. Once my pure panic stopped, I was able to figure out how to adjust the settings. There is also a non-VR version that runs very smoothly, complete with the camera for screenshots. The developer of VR Walking Simulator has made something special here – I feel like I would love to see more of this sort of thing in the future, though maybe with a little bit of busywork? I’d love to spend more time exploring these lovingly crafted levels, especially if there was a little more to do in them. I recommend VR Walking Simulator! Potential players need to be aware there are only so many maps, with not much to do, other than explore some eye-pleasing open spaces while maybe taking some pictures. Played using a copy sent by the developer through Steam’s Curator Connect platform – [url=https://store.steampowered.com/curator/36100002/]Follow me on Steam Curator at IndieSamAdonisReviews[/url] for under-appreciated indie games, neat VR experiences, and all sorts of other funstuffs!
CHYBA WOLE ISC NA NORMLANY SPACER miejsowucki nie sa ladne gdyby rzeycziwscie były było spoko tak to sory ale chya jedank nie ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
Like this.
I'm happy with it. Not a ton to do except look around, but that's the point. I came for the forest setting, was pleased with its density but wish it could be a larger or more varied area. The deserted town setting surprised me, and immediately became my favorite. At least one other review noted the footsteps are too loud and wished those could be turned off--in this latest version I was able to turn them off in the settings. In my initial review I wished there was support for smooth turning, now it's supported in the newer update! Smooth walk option worked well, and the update also has more walk speeds which I'm happy to see. Of the two newest environments, in one grass seems to all slide (not just tilt like blowing, but whole bottom moves... distractingly--rest of that map and the trees are great, though), and in the other new one plant density is very high near but visibly pops in not far away (with no options I found to opt for, say, lower density but extended pop in range). There are still a number of great settings, though!
I liked it a lot! I enjoyed walking around and taking pictures. I personally liked taking pictures of the mushrooms and birds, but there are lots of other beautiful aspects to the terrain. The graphics are gorgeous, the only other VR game with comparable graphics right now is Half-Life Alyx, and that says a lot.
Круто ходишь бродишь но разраб забил (
Otimo jogo
Játéknak nem nevezném.Kicsi, befejezetlenek tűnő mappok jellemzik.Elég kiábrándító tud lenni mikor kb. 100 méter gyaloglás után vége pályának úgy, hogy a nagy semmi van ott, mintha félbe hagyták volna a fejlesztést.Van olyan rész ahol konkrétan lezuhantam a semmibe mert vége volt a mappnak.Az összes pályát bejártam kb 20 perc alatt, ment is refound.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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