
Online voxel sandbox where you can build anything imaginable. Forget simple cubes – sculpt slopes, curves, and structures of any size with many realistic materials. Your imagination is the only limit!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Welcome to an exciting sandbox where you can create not only cubes, but also various inclined and rounded surfaces at any angle and any size. And all this is online, in a joint stream of creativity with other players. Of the 1500+ PBR materials, there is sure to be one suitable for your idea. Will it be your own little cozy house? Castle? Ship? City? Space station? Dungeon? Trade area? Pier? The only limit is your imagination.
Select any area in the world just like you select files and folders on a computer: drag and drop and then move and resize it to draw a wall, floor or ceiling of any size and proportion...
Ramps are great for illustrating slopes, inclines, and transitions between different levels or planes. They can depict skate parks, loading docks, or even abstract representations of progress and ascension.
Cylinders are excellent for representing objects like pillars, pipes, or even trees, focusing on their length and roundness. By combining cylinders of different sizes and proportions, you can construct complex forms like robots, buildings, or vehicles.
If you draw something rectangular and then flatten it, you get something like a pillow... If you try to smooth the figure more difficult, the result may not be predictable...
Any area can be selected, copied and pasted to any other place... The pasted area can be rotated 90 degrees in any direction...
Save any area to share or use it later...
Place any blueprint as prop in the world at any position, angle and scale
Genres
Stats
Languages: English
Reviews
Für alle, die Landmark geliebt haben und seit Jahren nach einem würdigen Ersatz suchen: Dieses Spiel fühlt sich an wie nach Hause kommen! Die Steuerung, das Bauen, das freie Experimentieren – es hat genau dieses Landmark‑Kribbeln, das man kaum in Worte fassen kann. <3 Man kann wieder: frei formen, stapeln, drehen, kopieren Strukturen erschaffen, die organisch wachsen Muster, Artefakte und verrückte Ideen ausprobieren stundenlang im Flow versinken Welten bauen, die sich lebendig anfühlen Es spielt sich fast identisch zu Landmark – nur moderner, schneller und überraschend intuitiv. Die Werkzeuge sind präzise, das Platzieren von Blöcken geht flüssig, und das Spiegeln, Kopieren und Rotieren fühlt sich genauso an wie damals! Was mich besonders beeindruckt: hier drin steckt eine unglaubliche Liebe zum Detail. Man merkt, dass der Entwickler ein leidenschaftlicher Programmierer ist. Wer Landmark vermisst, wird hier sofort wieder dieses Gefühl haben von: „Ich bau noch kurz weiter…“ „Nur noch ein kleines Detail…“ „Oh wow, das sieht ja richtig gut aus!“ Die Zeit vergeht wie im Flug! Es ist ein stilles, unterschätztes Juwel, das viel mehr Aufmerksamkeit verdient. Für kreative Köpfe, Baumeister und Landmark‑Veteranen ist es ein Geschenk. Dankeschön dafür!
I’m really glad to be building again; I missed *Landmark*, and *Dual Universe* was too focused on "grinding" for me to really dive deep into the mechanics. The tools do require a bit of a learning curve, but the explanations are easy to understand. I’m excited to see what else gets added over time. One of the best features is probably the ability to create your own objects (props) and scale them down to half, a third, a quarter, or a fifth of their original size, perfect for decorating, and you can spend endless time on the fine details.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
52 minutes passed like nothing, friendly admin showed me around and taught the basics that are pretty simple and still powerful. Really opens your mind to creativity, spend some time with your friends!
Не хватает русского языка и более компактной менюшки с описанием что можно вообще делать. Зашёл ничего не понял, вышел.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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