
Team game War chess: MMORPG + Catch pet + TCG + MOBA | | Fast paced, slow games, | | Easy to use, difficult to master. | | Loss mechanism, life mechanism | | Open world, free trade | | R & D, production , free trad
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese
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İçinde pek çok menakik barındıran takım savaş satranç oyunu : Barındırdığı özellikleri (MMORPG , Evcil hayvanı yakalama , TCG , MOBA , ölüm ve yaşam mekanizması , Açık dünya, serbest ticaret, Ar-Ge, üretim )Kullanımı kolay, ustalaşması zor bir oyun. Türkçe dil yok.
深入体验了一天 ,总体感觉还行,做到了宣传的不抽,不氪。也没有体力什么的限制,抓宠打架随便玩,可以快乐一整天,抓的宠还可以自由交易,肝帝的福音。不过游戏流程做的不够平滑,需要极大的耐心去刷怪升级然后抓更高级的怪,然而前期抓怪用的卡来源稀缺。很容易把卡用完,导致没卡抓宠进入下一环节。据说制作人已经调了空卡掉率,希望能有更好的体验。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
虚国:元灵召唤 Virtual country: Yuan fairy summon Китайская браузерная ММОшка выглядящая как каждая первая донатная китайская браузерная ММОшка, и даже английский сюда не завезли. Как итог: донатных помоек и без того полСтима в разделе ММОшек, чтобы китайца тыкать. Такие дела.
免费 有中文 没成就
我也是第一次在steam见到需要手机验证的游戏,说真的我不怎么想给差评, 毕竟还是满具有创新性的, 但是吧就这情况我不给差评都有点说不过去, 不过感觉后续潜力应该不错所以也勉强给一个好评吧, 模型美工什么的我就先不骂了应该是高中生做的, 人物的动作系统也很别扭感觉这个人骨架应该有哪块断了, 然后就是整个系统的数值在当今的时代应该算得上是离谱的而且很难让人看懂, 目前还没有过多的体验, 我之后应该会重新过来再写一些的, 而且系统上的bug让我怀疑这起步不像是真正的公司或者小作坊产品更像是几个大学生组团去做的, 让我猜的话也就三个人具体看制作时间, 目前我体验到的bug有刚出学院门点击打怪的按钮点不了, 但是可以采摘,大退了之后才可以点击战斗的, 其余的系统等我之后玩多一点的话应该会看到, 但是看描述来说的话很具有创意感觉像是大学生的梦想作品
还行
"虚国:元灵召唤 Virtual country: Yuan fairy summon" looks a lot like a Chinese P2W mobile cash grab but I'm not sure this was ever allowed on the mobile app stores. Anyway, your usual train wreck, a bunch of what looks like flipped assets, low poly cartoony stuff (so mobile phones can handle it), a cash shop, and a pokemon ripoff theme (remember how Palworld is getting sued by Nintendo/Pokemon? I hope this is next). Anyway, there's no compelling reason to play this... it's a very badly assembled attempt at making an MMORPG for mobile phones. There's no English translation for the game, but that's okay. The language of bad games is universal. In terms of visuals, this features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. On pricing and value for gamers, this isn't really free as the game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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自由抓宠 挺好
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.