
Feel yourself a Viking, play alone, developing attention, or with a friend on one computer.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Reads store page Feel yourself a Viking, play alone, developing attention, or with a friend on one computer. Feel yourself a Viking, is that a statement? and you want me to be alone well im doing this?
Можно назвать эту игру максимально донышной пародией на Audiosurf, а если совсем по факту есть точно такая же игра с названием Pixel Car, где разработчик просто поменял "скины". - один уровень чисто с целью накапливать рекорды - два корабля, каждому даётся по две свои полосы движения и по одной клавише, чтобы их менять - цель собрать как можно больше кружков, своевременно переставляя каждый из кораблей на клавиши A (первая на 1 и 2 полосах) и D (вторая на 3 и 4 полосах) - если пропустить хоть один кружок игра провалена - если попасть хоть под один квадрат игра провалена Вердикт: примитивная графика и крайне неудобное дезориентирующее управление. Типичный игрок привык, что A означает налево, а D направо, но здесь они просто шарахают кораблики между полосами движения, независимо от стороны. Я даже перенастроил управление через софт, чтобы D стала кнопкой Вверх и нажимал её соответственно с правой руки, т.е. мозг перестал постоянно ломаться и я выбил чёртовы достижения, играя с двух рук, словно маестро. Неподготовленному к такому геймплею человек потребуется на это примерно 15 минут. P.S.: о паршивом качестве игры в том числе говорит тот факт, что игра может сгенерировать корабли и объекты одинакового цвета, чтобы игроку вообще крышу снесло в совокупности с упомянутым дурным управлением, которое не перенастроить в игре.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oyunu oynadıktan sonra bütün başarımlar aynı anda geldi. Hile gibi duruyor ben de başlarım lan dedim. Kalıcı olarak kaldır dedik. Bu duruma düşmeyin diye yazıyorum ! Steam Key'den gelen kanser eden oyun olmaya çalışan ama olamayan bir oyun !
Worst steam game ever.
Nothing redeeming from this game.
Literally awful. I decided to get every achievement in this game and now I: Have motion sickness Hate that I spent 37 minutes on this game Hate that I got every achievement on this game Literally despise whoever made it and Want to end it This game's developers; what were they thinking???
I felt like a true viking. you will laugh, you will cry, you will have a headache if you leave the music on
Viking’s drakkars is a small, straightforward indie title built around a simple premise: guide a Viking longship down a hazardous river while avoiding obstacles and collecting treasures. Developed and published by azimuth team, the game embraces minimalism both in mechanics and presentation, offering an arcade-like experience reminiscent of classic reflex-based river runners rather than a richly detailed Viking adventure. At its core, the game asks very little of the player—steer left, steer right, survive the run—but that narrow focus defines both its charm and its limitations. The gameplay is built around a fast-scrolling river filled with drifting logs, debris, and environmental hazards. As your drakkar moves forward, you constantly adjust your path to avoid collisions while trying to pick up chests scattered along the river. The controls are deliberately simple, allowing even inexperienced players to grasp the basics within seconds. This accessibility makes Viking’s drakkars an inviting option for brief, casual play sessions where the goal is not long-term progression but instant pick-up-and-play action. The addition of local co-op, enabling two players to pilot their own boats on the same screen, adds a light party-game element and can provide a few moments of frantic fun as players compete or coordinate to stay afloat. Visually, the game keeps things modest. The art design relies on clean, rudimentary graphics that communicate obstacles clearly but do little to immerse the player in a Viking world. The boats, the river, and the backgrounds are functional rather than evocative, giving the game a straightforward look that matches its limited scope. There are no dramatic landscapes, weather effects, or narrative flourishes to expand the setting beyond its arcade roots. The soundtrack and audio effects follow the same pattern: simple, serviceable, and unobtrusive, aiming to support the gameplay without elevating it. However, the simplicity that makes Viking’s drakkars accessible also leads to a lack of depth that becomes apparent almost immediately. There are no upgrades, no unlockable content, no evolving mechanics, and no campaign or progression system to speak of. Each run plays essentially the same as the last, and once you’ve mastered the timing and rhythm of guiding the boat, there are few surprises left. The challenge does not escalate meaningfully, and the absence of variety in level design or enemy types means the experience quickly settles into repetition. For players seeking a sense of improvement, customization, or long-term engagement, the game’s minimal structure leaves little room to grow. In addition, the game’s low level of polish becomes noticeable over time. Collision detection can feel inconsistent, the movement occasionally stiff, and the overall pacing sometimes uneven. While these issues don’t break the game, they contribute to the sense that Viking’s drakkars is more of a prototype or small-scale experiment than a fully developed product. The Viking theme, too, feels lightly applied—more a stylistic label than a meaningful component of the experience, as the gameplay could easily fit any other setting with minimal adjustments. Despite its limitations, Viking’s drakkars may still appeal to a specific audience: players who enjoy very simple reflex games, families looking for a quick and easy co-op distraction, or those who appreciate minimalist indie projects that focus on one idea rather than expansive systems. The game’s short-session format and uncomplicated design make it easy to revisit for a few minutes at a time without pressure or commitment. Overall, Viking’s drakkars is a modest, narrowly focused arcade game that delivers exactly what its minimal feature set suggests—a quick, uncomplicated river-dodging challenge. It succeeds as a bite-sized diversion but falters when measured against deeper or more varied titles in the racing or action genre. For players who enjoy pure simplicity, it may offer a handful of enjoyable moments, but for anyone seeking a richer or more enduring Viking-themed experience, it will feel thin and fleeting. Rating: 5/10
同时控制两条船就有点难,没接到宝箱也算游戏结束,总之是一款不值得玩的作品
ужас...
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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