
Vestige is a third-person Action Platformer student-made game in which you play as a small adventurer, eager to uncover forgotten secrets. Jump and dash through various challenges and experience an exciting and fast-paced combat against a variety of enemies.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
parkur
jeu trés cool
the sight is really ♥♥♥♥ , just crazily jump like a joke
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]Details:[/b] (MY experience is %100 on controller) a one-shot title that lasts no more than a couple hours. fun, simple, minimalist, free, though a little janky. general polish is competent & to be expected for the limited development process of a student project [b]Points of success:[/b] easy to learn, elements are thoughtfully introduced, little or no down time. map is well crafted and secrets are nicely placed. once adjusted for, the platforming is fun even if a little primitive. [b]Points of failure:[/b] 1) platforming is janky for two main reasons, which require the player to adjust for them, making platforming feel very sticky & unnatural. 1-A) auto grapple to walls, causes many platforming issues, and sabotages many jumps. ...player must avoid all walls they wish not to stick on. solution: bind wall hanging to an input other than just directional movement. 1-B) poor platforming collision: the characters bounding box does not line up with the feet during jump animation, causing every platform to feel like their collision boxes are all an extra foot off the ground. ...player must jump higher than what would be intuitive . 2) combat is clunky due to a poor lock-on & awkward air attack aiming, etc. 3) camera is slow even at max sensitivity. 4) ambient audio is a little empty. 5) no endgame/replayability ie; [new-game +] &/or [custom content support]. [b]Conclusion:[/b] nothing ground breaking or innovative, just a simple generic 3d platformer, that neither impresses nor disappoints, i would love to see more future projects from the devs.
Vestige - это та игра, которая выглядит как расслабляющая инди-бродилка... Но не расслабляй булки, дружочек-пирожочек. Запрыгунть на платформу, которая на уровне пояса персонажа? Ну попробуй. Делать отскоки от стен и не упасть? Ну попробуй. Не упал? А со стены на землю спрыгнуть и не зацепиться за ее боковую сторону? Ну попробуй. Использоваться аим-лок на врагах для победа? Пха-ха-хахв, ну давай, пробуй так поиграть. Собрать все сундуки? Ну попробуй. Запрыгнуть на летающую по кругу платформу? Ну попробуй. Пройти место в игре так, как игрой это вообще не задумывалось? Не, вот тут не пробуй - само получится. Тут ты только запомни, как это повторить, чтобы если упал в пропасть или умер - смог повторить при повторном пробеге.
Très bon petit jeu. Pretty good short game.
es GOOOOOOOD
Pretty great game for anyone, let alone students. Hope to see great things from them in the future.
Got boring fast
[h1]Before I played Vestige, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.5K | 27 | 96% | $3.99 | |
| $735 | 4 | 100% | $7.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $19.99 | |
| — | 0 | — | — |