
From the creators of Vampire Survivors comes a turbo-charged, turn-based roguelite deckbuilder! Deal world-ending combos, blitz through infested dungeons, and master the Turboturn to obliterate hordes of familiar foes with a chaotic hand of cards.
Most likely between $3M and $8.6M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 96% | approximately $5.1M |
| PlayStation | $9.99 | 97% | — |
| Nintendo | $9.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.56 on Steam · Russia (−64%). Compare 17 prices in 15 markets →
Reviews
Themes across 1359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
He really did it again. Amazng game
Buenísimo. Menos frenético que VS original, pero tiene el mismo sentimiento: entretenimiento puro. No pude soltarlo cuando lo empecé. Recomendadísimo. Da lo mismo si nunca jugaron el otro, se puede partir por cualquiera de los dos.
不错的,中国人基本做不出这类游戏,有i深度,更有情怀
Нет профиля с Мортаччо
32時間ほどで全てのマップを攻略できました! 最初はアクションゲームをわざわざカードゲーム化?まどろっこしい…と感じていましたが、1~2時間プレイすると、流石ヴァンサバの開発チーム!楽しいポチポチを作らせたらいい仕事をしております! PCとモバイルPCでプレイしましたが、ミニマップの表示が小さいので、比較的大きいPC画面でのプレイを推奨します! お値段分は楽しめると思います!
Every single round you have to click a button to sort the cost by mana consumption. Every single round. Way too many gems are next-to-useless. Players also shouldn't be required to pollute their deck with crap they don't want because there is no 'skip' option unless you buy it from the Power-up store.
Preface: I don't really like card battlers that much, or even the original VS. [h2]Pros[/h2] + Combos feel good + There's a cohesive but fairly simple system behind it + It can be tailored to be very easy to complete + The game is cheap and if you care about fun vs time vs cost, it's probably worth some. + Good QoL + Unlock system is very concise? [h2]Cons[/h2] - The game is kind of... mid? I guess? In a way, so was VS, their point was that for what they were, they offered a lot, but the end result isn't actually some marvel of invention, it's a concept taken down to its bare point. Problem is, there's a lot of card battlers already doing what I feel this does, better. [h2]Not that important[/h2] ~ I feel like the crawlers(characters) didn't need to have voices. They don't add much and a lot of them actually quite grating to hear repeatedly when they activate and you have a build going that triggers them rapidly. I actually find it detracts. I actively dislike a lot of stronger crawlers because their voice just hurts to hear. I had to use a few of them to grind some unlocks quickly and by the end of my time, I was ready to never pick this game up again, but I've also been in a terse mood of late, so it might be more me than the game. [h3]Conclusion[/h3] I think it's an alright game. I'm not really a card battler enjoyer, but it was a good enough time. It has the same problem I have with VS in that I don't particularly feel like exploring builds too much compared to other roguelites. If it works perfectly and they all fundamentally feel the same to use, why would I try out something that I'm not already crushing with? But that's probably a personal issue, maybe(?). This is a very hesitant recommendation. The effort and cost value puts this game at a recommend. My gripes are mainly personal, I feel.
😋但是...吸血鬼在另一个棺材里
Игра очень затягивающая и не отпускающая примерно процентов 70 от всей игры, в самом начале вам просто тонну контента выдают, тут и карты вам разные и комбинации, и персонажи, и улучшения! Но потом попав в лейт игра уже ничего нового вам не даст, чисто пытаться позакрывать достижения и пройти игру. Это конечно минус, но игра будет допиливаться и добавлять контент,но не думаю, что быстро. Игру я купил на выходе и за это время вышло несколько фиксов всего и только с пару дней назад анонс был на новый контент. Ещё приятно отметить звуки и озвучку каждого бродяги, прям медок в ушах от некоторых персонажей и звуков! Но игру я настоятельно рекомендую! Расслабиться после работы и покидать картонки в мобчиков самое то! Да и цена не кусается! Много про игру не написать, просто очень качественный расслабон на рабочие будни!
[h2] SURPREENDENTEMENTE EXCELENTE [/h2] [b] 1. Sobre o Jogo: [/b] Vampire Crawlers bebe da fonte do Vampire Survivors mas, utiliza cartas e um mapa no estilo Dungeon Crawler para que você explore as masmorras e batalhe com inimigos. A jogabilidade gira em torno de montar um deck e utilizar o "rank" das cartas de forma crescente para construir um combo cada vez mais forte. [b] 2. Opiniões e Conclusões [/b] Entre a primeira e a segunda run você já saca para que que o jogo veio. O que você mais vai querer é usar cartas em ordem de valor (valor 0 > dps 1 > dps 2 > dps 3) porque isso constrói um combo onde, a próxima carta usada sempre terá um acrescimento de dano ou da passiva que ela vai dar. Isso escala exponencialmente. Outra coisa que você saca rápido é que ele foi feito para você quebrar o jogo ao máximo e isso é extremamente divertido!!! Rapidamente você já consegue fazer combos quase infinitos e dizimar hordas e hordas de uma vez. A estrutura do mapa que é um Dungeon Crawler na pegada de um Etrian Odyssey foi um acerto e tanto por conta do design encaixar perfeitamente na proposta do jogo. Único defeito é que as runs são muito longas. Não foi incomum ficar +1h, mesmo que você possa salvar e continuar depois, ainda é um pouco cansativo. De qualquer forma, ta platinado e isso explica o quanto gostei dele! [b] 3. Ideal Para Quem? [/b] Qualquer um que curta deckbuilder e se interessou pelo que Vampire Survivors teve a oferecer!