
From the creators of Vampire Survivors comes a turbo-charged, turn-based roguelite deckbuilder! Deal world-ending combos, blitz through infested dungeons, and master the Turboturn to obliterate hordes of familiar foes with a chaotic hand of cards.
Most likely between $3M and $8.6M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 96% | approximately $5.1M |
| PlayStation | $9.99 | 97% | — |
| Nintendo | $9.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.56 on Steam · Russia (−64%). Compare 17 prices in 15 markets →
Reviews
Themes across 1359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
战斗爽
Vampire
Not my type of game at all, but I sunk almost two dozen hours into it in a matter of days.
Another amazing game from these guys! I played it damn near nonstop for about 4 days and managed to hit that nice blue ribbon. I don't even like turn based things! The turn based combat was so fluid and fun i barely even noticed haha! I must say the post game is a tiny bit lacking. I wish there was more to it, but hey! we have a sneak peak for something new so i'm sure it'll be fixed soon. The new endless mode was surprisingly in depth and lovely, I made a massive coin build and the scaling kept things interesting. It even tells the percent it's scaled it's very nice! Solid 9.5/10 for me, im sure once theres more stuff it'll be a 10/10 like the previous game. Sonic says, play more rougelikes/rougelites!
Bros cooked once again 11/10
If you spent and enjoyed over 100h in Survivors,. this will surely do. Runs on a toaster.
完美,快出dlc,买爆
杀戮尖塔:‘倍率是一个可怕的东西“。 吸血鬼:”什么,你提到了倍率!“
It has a characteristic style and catchy music, but it feels a bit empty, comparing it with the original vampire survivors. Once you understand how to go infinite, you can easily get the red death. And with the red death, going infinite becomes trivial and you can steamroll the game. Perhaps I am biased, but it felt more like a grind with no surprises once you grasped the basic mechanics. Might be more enjoyable for newcomers to deck battlers though!
It good