
《Valoris》is a game that blends Souls-style 3D action with roguelike strategy, challenging your tactical thinking and combat skills. Precise timing, strategic decision-making, and random factors like skill moves, support cards, and relics make every adventure full of novelty and excitement.
Modeled estimate, not a reported figure. How we estimate →
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About
Valoris is a game that blends Souls-style 3D action with roguelike strategy elements, challenging players' tactical thinking and combat skills. Precise timing, strategic decisions, and random elements keep each battle fresh and exciting.
Game Modes: Hero Build Mode: Players choose from a variety of strategies to complete levels and build their own hero builds. Ranked Challenge Mode: Players challenge other players' hero builds with their own hero builds, competing for higher rankings and rewards.
Cross-Platform Connectivity: Unlike other roguelikes, Valoris supports cross-platform play, allowing PC players to challenge opponents on mobile devices.
Global Connectivity: Unlike other games that require players to select a server first, Valoris boasts a globally connected server system.
High-Quality Action Roguelike Experience: Valoris sets a new benchmark for roguelike graphics quality and stability. With the rapid advancement of mobile technology, Valoris's project quality continues to improve, rivaling traditional roguelikes.
Technical Support: Valoris developed its own rendering pipeline based on the Unity engine to deliver more graphical effects, and utilizes the GameBuild SDK to make game development more tool-oriented and lightweight.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Traditional Chinese
Reviews
A decent roguelike with combat more similar to Nioh than any other soulslikes. Apparently this is a mobile game but there don't seem to be any microtransactions. Combat is okay but a bit too stiff, and the levels are too big for the slow traversal speed unless there's a sprint I'm missing. Moves are random from chests in certain stages but there seems to be a hard cap on how many you can have. Performance is a bit off with a lot of random stuttering, even when the device/PC isn't taxed. Stamina feels restrictive at the start but progression seems to be permanent so maybe it improves later. For $3 it's not bad at all, and it's nice that there don't seem to be any MTX.
不错,画面挺好, EA版本来说很划算。 可以多出一些花样的构建,来日可期
what is this ♥♥♥♥♥♥♥ "mmo stamina" system????? (not soul like game stamina , mmo context stamina, if go out stamina cant play game) die
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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