
Atmospheric slow-burn indie horror game. Walking simulator interspersed with various events, sometimes simple puzzles and a bit of running away.Student starts working as a security guard in the old abandoned factory that hides a dark secret.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
I've played thru Day 1 and I must say that I'm intrigued to see where this goes. The game looks nice and It plays well enough. A jump scare even got me (doesn't happen often). Solid game for the price. Gameplay here: https://youtu.be/XwKAhPVMvn0
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没简中
Game is gorgeous, soundscape is fantastic. Story has been fun to watch develop - Mechanics are easy to learn and enjoyable. I haven't beaten it yet, I'm currently on night 3 at the time of writing this. I recommend this game as it is very entertaining and a MORE than reasonable price comparatively in this genre. The only negatives are there are several translation errors that sort of break immersion, but no too bad. And a few mechanical errors that *May* break a playthrough, such as getting stuck. I do have to say that this game released in early access and is less buggy than any AAA title released this year. I'm now a supporter of this dev and can't wait to see what they make in the future. *****EDIT 2 years later I have to change my review to not recommended. Loved this game, it had potential, but the dev has abandoned it. I've reached out to them via email as well and just radio silence. Really sad to see, but don't waste your money on this. Come see me play it in episodes broken down into days here. https://www.youtube.com/watch?v=6-20l4Y--hk
Derek你是我的神!!!救我狗命!!!么么哒! https://www.bilibili.com/video/BV1ys4y1Q7CH/ 双结局噢! 卡关的地方没剪!大家凑合看!
oyun çok kötü
I
游戏还行,画质很好
very scary but really too short time
Good game!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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