
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $372.6K — a different platform, not this one.
Inspired by the timeless Chinese novel "Journey to the West" Unruly Heroes tells the adventure of four totally opposed, implausible heroes who must collect all the scroll fragments and travel to fantastical worlds to restore balance... or die trying! Take control of Wukong the Monkey King, Sanzang the Sleepy Monk, Kihong the Greedy Pig and Sandmonk the Sensitive Brute that battle a diverse lineup of enemies and show off your Kung-Fu skills in this action-packed adventure. Seamlessly swap between heroes and journey west across stunning different environments in order to hunt for the scattered remnants of the Sacred Scroll. Play solo, up to four player local co-op, or PvP (local, online) and face the terrible challenges that lay ahead. Features Experience the Legend of the Monkey King solo or cooperatively with up to four players in local gameplay. Make the combat more challenging with local and online PvP. Kung-Fu fight enemies with a moveset of more than 20 attacks and combos. Master the combined strength of the four unique heroes. Possess your enemies to harness their strengths and abilities. Explore a range of different worlds within a colourful fantasy universe platforming, battling enemies and overcoming unexpected mechanics gameplay. Capture your exploits with the new photo mode.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $4.99−75% | 28ratings | 78% | — | not modelled |
| $19.99 | 963reviews | 76% | — | $372.6K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
| $19.99 |
| 562ratings |
| 80% |
| — |
| not modelled |
| $19.99 | 481ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 485 | 92% | $3.99 | |
| — | 222 | 68% | $4.39 | |
| — | 950 | 90% | $2.99 | |
| — | 104 | 88% | $3.89 | |
| — | 9 | 76% | $1.45 | |
| — | 23 | 80% | $19.99 |