
Unlock the Three is about a Police,Medic,Security Worker and a Father trying to escape from a Monster in locked hospital. Each survivor has its own unique skills to perform and survivors must be collaborate with each other to be able to escape.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
垃圾
grosse merde on meurt sans rien pouvoir faire
Run away from the invincible monster. Shoot the zombies. Too bad running and shooting feels like crap and I didn't see a single key in singleplayer.
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Modeled estimate over time.
Hours played at review time, across 22 reviews with recorded playtime.
优点在哪里暂时没找到
Игра 'Unlock the Three' — это настоящий подарок для любителей головоломок и детективных историй. Она с первых минут захватывает атмосферой таинственности и предлагает действительно интересные задания. Разработчики проделали огромную работу, создав разнообразные и логичные пазлы, которые заставляют мозг работать на полную катушку. Приятно, что сложность головоломок возрастает постепенно, позволяя как новичкам, так и опытным игрокам найти для себя вызов. Визуальное оформление и звуковое сопровождение также на высоте, они отлично дополняют игровой процесс, погружая в мир игры. Однозначно рекомендую всем, кто ценит качественные и продуманные квесты.
[quote][b]Note: Dead Multiplayer game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is a very unfortunate failed attempt to make a co-op FPS escape game where players pick one of four characters each with special abilities and clunk through one of the laughably worst Unreal kitbashes ever, so bad that playing a Digital Homicide asset flip would be more fun. "Unlock the Three" is a failed multiplayer game. Why is it dead? It's time for a video game autopsy! [i]Most multiplayer-only games on Steam fail.[/i] Very few of them ever go viral. This game failed because the developer expected it to become "virally" popular without creating any actual reason or compelling features. This doesn't do anything that other games already do better. Multiplayer games face extreme competition, multiplayer gamers have plenty to choose from and they gravitate to where all the other players are. This game didn't offer anything to peel those players away from the games they're already invested in. It had no upfront cost, but gamers still rejected it. First and foremost, there's little to no solo content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or solo content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. Despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver complete, not partially done products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. The game assets here look a lot better than the actual game they're assembled on... that doesn't mean this is necessarily an asset flip or a kitbash, because there's no proof. But what matters is that this has all the same terrible quality as asset flips, and at the end of the day that's one of the reasons people don't like asset flips, the quality is bad. That's a problem. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. A peak of [b]14 concurrent players[/b] (according to SteamDB) for a "free" game is a disastrous public reception. Out of 130 million potential players here on Steam, almost nobody was interested. Even though this is "free". That level of rejection speaks a lot for the quality of the game. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
《Unlock the Three》是一款结合恐怖与团队合作的多人在线游戏,游戏中的四名角色被困在一家被怪物占领的医院中的故事,玩家需要扮演警察、医生、保安或神父,寻找钥匙并合作逃脱,而另一名玩家则扮演怪物,试图阻止他们。 玩家需要通过寻找线索、解开谜题和利用角色技能来推进游戏。每个角色都有独特的技能,需要团队成员之间密切配合才能成功逃脱,游戏模式类似于杀机。目前比较缺人,联机野排没人玩。
♥♥♥♥♥ какая-то
es un mierda porfa no lo juegue :)
rien ne va!!!!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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