
Create & destroy on an unimaginable scale with a realistic physics-based space simulator. Explore the beauty of our universe and the fragility of our planet. Use science to bend the laws of gravity, collide planets, boil away oceans, fire epic space lasers, and customize your universe.
Most likely between $19.4M and $54.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 96% | approximately $32.3M |
| Xbox | $29.99 | 92% | — |
| GOG | $20.09 | 88% | — |
| Epic | $29.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.74 on Xbox · Türkiye (−94%). Compare 46 prices in 15 markets →
Reviews
Themes across 1242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
имба когда тебя ♥♥♥♥♥♥♥ всё война и бла бла бла просто издевайся над планетами советою
I absolutely LOVE this game! It is so fun playing universe sandbox and I can make a bunch of scenarios with it. Plus, my hardware runs it very well :)
I've been playing universe sandbox since the olden days, and it's still a fun sandbox to screw around in or just kind of idle in the second monitor as a wallpaper. Was literally 13(?) when I first got into this game and it STILL gets updates too
yes
amazing game best solar system game ever i llove taking anger out on this world for copping down trees and justice not being fair and i can pull apart planets an d then sun using black holes
its cool and realistic and you see what happens when things happen to earth and stuff like mars crashing into earth and other stuff
This game is Awesome! I love it.
It's not really a game, it's more like a program or a simulation.
the simulation is realistic, and usxes real physics to model planetary systems. it does most of the hard work for you if you've forgotten your basic celestial mechanics.
yes