
Create & destroy on an unimaginable scale with a realistic physics-based space simulator. Explore the beauty of our universe and the fragility of our planet. Use science to bend the laws of gravity, collide planets, boil away oceans, fire epic space lasers, and customize your universe.
Most likely between $19.4M and $54.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 96% | approximately $32.3M |
| Xbox | $29.99 | 92% | — |
| GOG | $20.09 | 88% | — |
| Epic | $29.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.74 on Xbox · Türkiye (−94%). Compare 32 prices in 15 markets →
Reviews
Themes across 1242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i like Space games I Dont like nonspaceprizes
WAS SO FUN!!!!!!!!!!!!
Hell yeah pretending im an all seeing god is awesome
10/10 Fire
its really nice i like it a lot and it runs pretty smooth
GOOD
Very good game, though could optimize a little more
ftgy
It is a good sim game to try out different scenario. I wanted to set an alien space system to see if it could exist and realised that a few things can really happen, so it's good for people who want to learn and have fun at the same time! I do recommend checking tutorial to understand a bit more how things work for editing planets, but it doesn't feel too intimidating to the point I would never touch it again. Surprisingly not too taxing on a computer that is 7 years old.