
The Guild can't identify some of their potions, so they send them your way. Your job is to learn their effects. Test them, drink them... it doesn't matter how. Just label them correctly.
Modeled estimate, not a reported figure. How we estimate →
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The Guild can't identify some of their potions, so they send them your way. Your job is to learn their effects. Test them, drink them... it doesn't matter how. Just label them correctly.
Each potion reacts differently when exposed to heat or other materials. Watch carefully. The reactions will tell you what the potion actually does.
Figure it out, write the correct label and send it back to the Guild.
Saves everyone time. Of course, if the potion melts your bones or turns your vision inside out, that's not my problem. And definitely not the Guild's.
Nobody should be wandering down here. If they are, they are weirdos, and they probably have weird requests. I hate weirdos.
The Guild says you work for them, which means they keep an eye on your work. They will help you out so you don't do a sloppy job, whether you like it or not.
The workshop is the only safe place here. There is nothing for you out there. Especially in the clearly-not-for-you area. Do your job and pay your debt to the Guild.
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Languages: English
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.