
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless rhythm gameplay.
Most likely between $2.3M and $6.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $27.99 | 92% | approximately $3.9M |
| PlayStation | $34.99 | 88% | — |
| Xbox | $27.99 | 84% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $12.46 on Steam · Ukraine (−55%). Compare 17 prices in 15 markets →
Reviews
Themes across 1225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I could probably write an entire essay about this game. One that I would title: "The Absolute Dumpster Fire I Loved". UNBEATABLE is hard to quantify. Honestly speaking, it has tons of bugs and small issues, and the story and pacing honestly is pretty terrible for the first 75% of the game. But this might be the first time I can recall that that last 25% completely made the journey worth it. The story manages to completely justify itself, the art is wholly amazing from beginning to end, and the music strikes an excellent balance for a specific audience who really needs it. In a world where media is growing standardized and soulless, this travesty held together by duct tape made me feel something remarkable. Enough that I kept going back to it to play the arcade mode purely to immerse myself in it more. This game is not for everyone, and it's not for anyone who's "just looking for a good time" because it is not that. This game is for people who love art, no matter how broken it is.
This game made me a lesbian, 10/10.
unbeatable? more like unpeakable! peak music, peak story, peak art, peak everything! (also jamie paige is in there and she's cool)
拖了一段時間總算是破了這款遊戲,最主要的有音樂有劇情,就像遊戲裡面說的,這(不)是一個關於愛的故事,大家能在這遊戲上受到什麼感動什麼啟發,也算是有所回報了 p.s 我一看到更新終於有中文翻譯後就從頭玩了一遍,不過翻譯真的有點爛爛的(完美免費??),這遊戲有不少雙關,推薦有能力的直接看英文比較好
It's good. It's really, really good.
游戏剧情里关于音乐即犯罪的背景设定本来是很好的切入点,在玩剧情之前我还以为是强尼银手那样的摇滚小子反抗体制的斗争故事,结果前3章剧情玩下去只能说被喂了坨大的。 首先就是作为一个音游,剧情中充斥了大量的既没有BGM(或者BGM声音很小),也没有人声配音的情节(并且有的语句配音,有的就不配也很讨厌),就好像我在看一场默剧,这对游戏节奏造成了很严重的影响。 其次就是剧情文本很有问题,大量的可互动物品与人物的对白或者beat的自我独白堪称废话文学,充斥着谜语人的对话和毫无意义的呢喃,不知道是游戏本身的文案水平就烂还是中文翻译的水平烂。 然后是游戏引导的缺失,莫名其妙的小游戏和毫无水准的地图设计还有聊胜于无的引导让我在玩一个音游的剧情模式的时候居然还要在网上问攻略,看全通视频才能找到下一步的操作。 游戏本体的美术风格很优秀,街机模式也还算不错,以至于我玩一会剧情模式就得被气的打会街机调节一下心情,但是街机模式也有bug,用手柄的情况下有大概率出现打完一首之后手柄无法选择“返回”和“重试”按钮,此时必须用鼠标才能回复正常。 早就关注了这个游戏,但是发售了整整半年才推出中文,然后还被剧情拉了坨大的,但凡把mixtape的编剧拉过来做一场美式叛逆乐队的剧情呢
UNBEATABLE is one of my favourite games of all time. It's rough around the edges but it is oozing with passion from every single possible place it could be oozing with passion. the story mode is one of the most touching pieces of art I have consumed in my life and [arcade mode] adds serious replayability after you're done with story mode, too. I can also confirm it runs great on both Steam Deck and Steam Machine both with zero tinkering required. I first ran it on some old Lenovo with Linux Mint 22 so can also confirm it runs on distros other than SteamOS. the DLC content is entirely optional, they only add content to [arcade mode] as far as i'm aware. as someone who enjoys UNBEATABLE [arcade mode] i think they're worth it but it doesn't really matter otherwise. i'd say you should wait and see if you enjoy [arcade mode] and consider picking them up if you do. Overall i highly recommend UNBEATABLE to anyone who likes rhythm games (or is perhaps just interested in trying one, it's easy to pick up)
UNBEATABLE is a game about art, it is a game about performance, it even is a game about having ADHD and liking women. This game has a beautiful soundtrack, as to be expected from a rhythm game but it reminds me of a wide variety of genres I have enjoyed over the years. Even though the game only uses two buttons for the actual rhythm section, it still is very hard to keep up with some tracks, especially on UNBEATABLE or star difficulties. Besides the arcade mode, the story is hard hitting and will pull at the heart strings of any creative that plays it. UNBEATABLE makes me want to make better art.
UNBEATABLE made my entire summer. It's hard to articulate just how beautiful this game's story is while still keeping other elements intact. This story is worth playing for everyone even if you suck at rhythm games. The music is so incredible that I played and even got good at the arcade mode after playing the story mode, despite thinking beforehand I would always be terrible at rhythm games. Turns out all it took for me to like a music game was for the music to be good!
as a rhythm game, i really like the different rhythm games.. or rhythm minigames or something in the story mode, i wish there was a way to play them outside of that. the arcade mode is like a standard rhythm game, which if is what you are looking for, is good. go listen to the music. so the story. it's messy. it kind of drags you along in the first two episodes, which is, well, a 3rd of the story, though by the third episode, everything starts making more sense and onward. still, the story keeps jumping over explaining how or why some things happen? bugs and some design choices often chip away at you while you try to enjoy the story. those are the not fun parts. those aside, i finished the game literally just now and i don't know what to say about the ending yet. but the dialogue is really good. it's the most consistent part of the writing, and it's impactful. it almost makes up for the flaws of the storytelling. this, and the flaws, though, makes the game feel especially real, like, a creation made with a little of every kind of thing their creators are, and that feels nice. that and the art (including the visual variety) also speaks for the story. though i really wouldn't complain if the bugs were fixed i rate 4/5 stars