
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless rhythm gameplay.
Most likely between $2.3M and $6.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $27.99 | 92% | approximately $3.9M |
| PlayStation | $34.99 | 88% | — |
| Xbox | $27.99 | 84% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $12.46 on Steam · Ukraine (−55%). Compare 17 prices in 15 markets →
Reviews
Themes across 1225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
yeah its pretty good shrug crest should wear that maid outfit or whatever shrug
This game is beatable. Unplayable.
good
たった2ボタンで奏でる音ゲー 音ゲー初心者でも入りやすい設定となっていると思います。判定があまいので、ちょっとずれても大丈夫。 でも、猛者のひともやりこみ出来るようにアーケードモードでは鬼レベルの難しさを味わえます。 今はストーリーも終わり、まったりとアーケードモードを楽しんでいますが改めて楽曲が素晴らしいですね。 音ゲー下手っぴ族としては何度も挑戦してうまくなれる瞬間がうれしいです。 クリア後前提でお話してしまいましたが、ストーリーもとても良いです。 バンドやろうぜ!!!なノリではなく、ちゃんと現実的な問題や衝突があったり惹き込まれます。 ラスト「ん????」ってなったかたは[spoiler] 6章もあるので必ずプレイしましょう [/spoiler] お気に入りのゲームのひとつとして刻まれました。(敵キャラも魅力的なのでそこも味わってほしいです)日本語訳も違和感なく楽しめました(でも、ごくたまにボイスが流れない台詞があるのはバグでしょうか…?そこまで気にする必要ないと思いますがちょっと気になったので…) 総合的に素敵な作品でした。ありがとうございました!!
<3
Like many others have said, this game has great character, but the actual gameplay and story are lackluster. Most charts are either too easy or feel like they just don't follow the song at all. I've tried messing around with the offset and such to make the chart on harder songs follow a bit better, but from the experimentation I've done, it seems that there are just extra notes that don't necessarily follow the song (overcharted). The story also feels really slow and kind of jumbled. There were certain points where I felt like I had somehow skipped a part of the story, leaving me confused as to whether I had actually done so or not. The minigames in between the story also come out of nowhere and don't really allow you to learn what's happening, making it feel really unsatisfying. TLDR; Overall, the game has character and I'd love to say I'd recommend it, but it just seems unfinished and feels unsatisfying to play.
absolute peak.
为什么这游戏最开始要做剧情引入,看的人莫名其妙的,做的引导又差剧情又讲不清楚世界观设定和角色要做什么。开始的蓝发主控角色为什么突然就变成了一个红发主控角色,这个红发角色为什么就答应接下来出现的带蝴蝶结小女孩去她家玩了。看的我一脸懵逼完全无法理解剧情走向。第一章带八分去弹吉他莫名其妙就被警察发现然后开始一段莫名其妙的音游,还没玩爽又结束了,然后就是一段莫名其妙的追逐战音游。制作组就没想过一开始先介绍世界观和角色背景信息吗。此外游戏内没有地图,角色就在地图上瞎跑,完全不知道任务点在哪里,跑着跑着就到地图边界然后角色就消失看不到人了,玩的差点就想退钱了。想到我要退钱了,于是决定退出游戏去卸载。结果退出一看,好啊原来街机模式的音游和剧情模式是tmd分开的,完全可以不打剧情就玩音游。那我请问了,剧情模式到底是何意味,又不好玩又无聊,也不知道角色到底要做什么,看的我怀疑编剧是不是没学过怎么写游戏剧情。
UNBEATABLE is a game about art, it is a game about performance, it even is a game about having ADHD and liking women. This game has a beautiful soundtrack, as to be expected from a rhythm game but it reminds me of a wide variety of genres I have enjoyed over the years. Even though the game only uses two buttons for the actual rhythm section, it still is very hard to keep up with some tracks, especially on UNBEATABLE or star difficulties. Besides the arcade mode, the story is hard hitting and will pull at the heart strings of any creative that plays it. UNBEATABLE makes me want to make better art.
as a rhythm game, i really like the different rhythm games.. or rhythm minigames or something in the story mode, i wish there was a way to play them outside of that. the arcade mode is like a standard rhythm game, which if is what you are looking for, is good. go listen to the music. so the story. it's messy. it kind of drags you along in the first two episodes, which is, well, a 3rd of the story, though by the third episode, everything starts making more sense and onward. still, the story keeps jumping over explaining how or why some things happen? bugs and some design choices often chip away at you while you try to enjoy the story. those are the not fun parts. those aside, i finished the game literally just now and i don't know what to say about the ending yet. but the dialogue is really good. it's the most consistent part of the writing, and it's impactful. it almost makes up for the flaws of the storytelling. this, and the flaws, though, makes the game feel especially real, like, a creation made with a little of every kind of thing their creators are, and that feels nice. that and the art (including the visual variety) also speaks for the story. though i really wouldn't complain if the bugs were fixed i rate 4/5 stars