
Explore, customize and run in this first-person precision platformer to get to the very top of this huge tower. Decide how difficult you want it to be and start exploring to discover the secrets of this place! Never give up, you can do it.
Modeled estimate, not a reported figure. How we estimate →
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About

ULTRA VERTIGO is a game about well... running and exploring. Be fast, be nimble and stay focused to get to the end as fast as you can. Modifiers and secrets will keep things fresh, go out there and explore!
To make it quick and easy (perfectly on point for this game) :
Rewarded exploration with shortcuts, secret zones and easter eggs!
Customize the game, tailor the difficulty to your needs with a neat rewind and well placed checkpoints.
Add cool and cumulative modifiers to remix the game :
A rave party mode with mesmerizing visuals and remixed musics.
Reduce gravity to get to new heights!
An... Entity...? That will haunt you and try to make you fall.
Make it jazzy. Because jazz is cool.
Ducks. Way too much rubber ducks. (Yup. You can bounce on the bigger ones).
A huge vertical level with both relaxing and demanding zones.
Easy to understand but hard to master (good luck putting your name in the leaderboard).

Jump and climb as high as possible. The finish line lies at the very top of this huge vertical level. We hope you are not afraid of heights!
Accessibility is important for us, so you will discover a wide array of customization options to tailor the game to your needs. Make it as easy or difficult as you want. Add a shadow, a cursor, checkpoints or even the ability to rewind!
The rewind can be set as unlimited, single use (per zone / per run) or disabled. It allows you to get back right before the previous jump, in case of an inconvenient fall...
Checkpoints are... Well it's explicit. Those are checkpoints. Still want to know more? Well... You can also make them single use, unlimited or just disabled.

Yes, indeed, you will fall. Quite a lot. Of course, your legs are pretty strong, there is no fall damage or anything like that. The only damage you get from falling is emotional, as the level scrolls in front of you, showing all the progress you are losing while falling.
Maybe while falling you'll find fabulous secret places...! With terrifying heights and hard jumps... Perfect places to fall! Who knows.

Keep running, keep climbing, keep falling, keep... retrying. Somewhere down the line you will succeed. It is only a matter of time, sweat and tears. Though, getting to the end of the level is only the beginning, as you can improve your time, discover new routes and find shortcuts!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Tout simplement M A S T E R C L A S S...
Bon jeu de parkour accessible pour tous. Peu importe votre niveau vous pouvez terminer le jeu que ce soit avec des checkpoints, des retours en arrières ou sans aucun "bonus". (j'ai fini le jeu en 3h30 sans bonus) J'aime la DA du jeu, il a vraiment une âme. Il y a un côté exploration que je trouve hyper intéressant et qu'on ne voit pas souvent dans ce genre de jeu. Je recommande. Pour voir ma découverte : https://youtu.be/2c5lPhcr1vA
Vraiment bien, difficile à speedrun, ma meilleur avec rewind est de 10:03.580 mais je vais m'améliorer. En somme, je conseille pour les fans de parkour.
Excellent jeu, platformer super original j'ai bien aimé la perspective et les mouvement permis par le jeu ça change ! Et les intérgrations comme le menu, le lobby, l'UI sont très bien gérer! Aucun bug Bravo à toute l'équipe TEAGHERR, hâte de tester vos prochaines sortie !!
Super cool j'avoue c'est fun, mais si t'as pas de patience ou parkinson c'est mort.
Wanna go up ? Wanna see neons lights ? You like to go back in the past and be like ooooh so beautifull rewind effect ? Well i would say this is the perfect game for you ! 11 on 10 if you like entertaining electro music loops and specials modifiers after you finished the game ;) And this is not a useless piece of text héhé
I'm a useless piece of comment.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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