
Introducing Ultimus: A Vision of First-Person Shooters, circa 1965.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Somehow poorly optimized and having strange stuttering offline despite having the most basic graphics ever. Guns get in the way of everything because they're too ♥♥♥♥♥♥♥ big, no customization for gun position. Subjective part of the review: low ttk is ♥♥♥♥♥♥♥. Just play team fortress 2 or something.
[b]У меня аж дух захватывает от такого дна![/b] Ну допустим, у игры есть свой визуальный стиль, максимально всратый, насколько это можно себе представить. В игре вообще ничего нет, кроме зелёных линий на чёрном фоне. Но даже тут разработчики жидко обделались, потому что эти зелёные линии вызывают артефакты на экране, будто работает FSR. В такой графике FSR, серьёзно? И даже при этом игра сильно греет видеокарту, при фпс немного превышающем 60 к/с. Как вы это сделали? Но самое удивительное, сие творение весит 2 ГБ... ДВА ГИГАБАЙТА! Вы что специально туда мусора добавили, что бы раздуть игру? Что там может столько весить? Там даже музыки нет! Или в этой игре сидит какой-то вычислительный вирус? Тогда это многое объясняет.[hr][/hr]Сразу вспоминается игра .kkrieger 2004 года, которая, на минуточку, весит 95... КИЛОБАЙТ!!! А там и текстуры, и динамическое освещение и даже музыка! 95 КИЛОБАЙТ![hr][/hr]Но это не всё. В игре мёртвый онлайн. Бегал я бегал, никто не подключился. Потом посмотрел онлайн этой игры, а там 2 человека. Ну ясно.[hr][/hr]С чего можно отдельно угарнуть, так это с режимов для дальтоников. В игре, в которой только 2 цвета, без оттенков. Ну ладно, если бы этот режим менял зелёный на другой цвет. Так нет же, он просто меняет яркость зелёного! В одном из режимов получается черное на черном. Это, походу, режим для слепых. Ну что ж, очень инклюзивно, одобряю...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
坏
Ultimus'la tanışın: Birinci Şahıs Nişancı Oyunlarının Vizyonu, 1965 dolayları. Geçmişin gelecekle buluştuğu, harika ve benzersiz grafiklerin hem tek oyunculu hem de çok oyunculu modlarda kalp atışlarını hızlandıran 1'e 1 düellolarla kusursuz bir şekilde harmanlandığı bir dünyaya adım atın. Ultimus yalnızca bir oyun değil; birinci şahıs nişancı oyunları dünyasında rekabetçi aksiyonun nihai örneğidir. Türü yeniden tanımlayan ve sizi oyun heyecanında yeni bir çağa taşıyan oyunu deneyimlemeye hazır olun.
"Ultimus" is a dead PvP only multiplayer game with no players. You can botmatch against one enemy but what's the point? It's infested with EOS, so that's a definite deterrent and likely contributed to the failure of the game... well, the poor quality graphics didn't help. Sure, it's clever to slap on a shader/flter to make it look like old timey monochrome CRT line graphics, but not wise... it made the game look bad. The low quality low poly minimalist looking 3D visuals deterred a lot of gamers, understandably. Gaming is a visual medium, and it's clear the developers behind this didn't understand that. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Unfortunately, most PvP games don't go viral and without single player content to entice gamers to stick around and do PvP too, most of these games fail. Developers must learn that PvP is not content. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
The overall game is not bad, but there are a few firearms and bullets, and some props can also be added.
my eyes are bleeding im going to my optition now to check up on my self. i am now permanently half blind
won a match, blew myself and my friend up and then crashed 10/10, virtualboy
挺好玩的,人太少了,但是优化还是得做,游戏崩溃过一次,内容太少了,至少·战斗的时候得来一首激动人心的bgm吧? 总的来说,这是一款独特的游戏,值得尝试。 this game is fun to play,However,there are too few players,and the producer needs to optimize the game,because it had crashed once,and the content inside the game is not enough,at least you should add a blood-boiling bgm in the battle.Generally speaking,it is a unique game that is worth to try.
fire game. just needs more players and a couple patches. I cant see my gun.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.