
UBOAT is a simulator of a submarine from WWII era. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.
Most likely between $17.5M and $49.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 84% | approximately $29.2M |
| PlayStation | $22.49 | 71% | — |
| Xbox | $29.99 | 72% | — |
| GOG | $8.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.99 on GOG · United States (−70%). Compare 45 prices in 15 markets →
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
«Неожиданно затянуло! Думал будет скучная "бумажная" симуляция, а тут прямо атмосфера — шум волн, перекрикивания команды, страх глубинной бомбы. Очень кайфово, когда сам рассчитываешь торпеды, а потом смотришь, как тонет вражеский транспорт. Игра живая и напряженная. Советую всем, кто любил Silent Hunter или просто хочет почувствовать себя капитаном-подводником» «Wasn't expecting to get hooked this much. Uboat feels alive — the crew chatter, the sound of sonar pings, and that constant fear of depth charges. Plotting torpedo solutions manually and watching a freighter sink is so satisfying. It's challenging but not boring. If you're into Silent Hunter or just want a solid sub sim that doesn't feel like a spreadsheet — grab it»
Excellent! 5 stars
Мне понравилось. Отдельное спасибо за то, что игра в кратчайшие сроки объяснила основы того как плавать и стрелять. А в остальном казалось бы просто симулятор подлодки, ничего особенного, но игра генерирует такие ситуации, что ты запросто можешь себя представить настоящим волком/охотником за конвоем или вообще будто ты в фильме находишься.
I want the Pacific Gato & Balao
Единственный современный сабсим, желаю успехов разрабу
OH ♥♥♥♥ ITS A [insert anything] WERE GOING TO DIE!!!
AI has been unreasonably overpowered. Destroyers can know the position of submarines in real-time, ships can go into combat without any prep time, and frigates can hit submarines almost 100% of the time from over 5 km away. Ships are really weird to sink—sometimes even if the whole ship is hit by a dozen 406mm shells, it still takes a long time to go down. AI gunners are still unmanned, and AI crew members are extremely hard to kill. After 1943, the storylines don’t have any standout features. Plus, there’s no dynamic storyline. Even if you sink millions of tons of Allied cargo ships and a dozen battleships, you can’t prevent losing the war. There’s no Dunkirk, no Normandy landing, no Sicily landing. You’re basically just wriggling around in the sea like a worm for six years, then losing the war.
gutes spiel kann ich nur emfelen
bestt
Fan de Silent Hunter, je suis très déçu par le jeu, la gestion de l'équipage et la vie en règle général dans le sous marin sont cool. Mais la physique des navires, un navire peut faire un bond en avant ou en arrière si une torpille réalisé un coup critique.