
[A mystery/horror visual novel about dreams, reality, human bonds, and survival with a surprise [?] ending!]
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Das "Horror" Visual Novel lässt sich nur installieren, wenn man zuvor bei den Eigenschaften die Sprache auf Englisch stellt. Als deutscher Nutzer bekommt man sonst nur die Desktop-/Startmenuverknüpfung geliefert. Na egal! Nachdem es endlich startete, erfreute mich das coole 4:3 Seitenverhältnis. Sofort fiel mir auch die schlechte deutsche Übersetzung auf. Also klickte ich mich durch die belanglosen Dialoge bis zum Ende, dass irgendwie nicht kommen wollte. Irgendwann bemerkte ich jedoch, dass das Visual Novel einfach nur wieder von vorne anfängt. Super! Auch die beschriebenen 7 Musikstücke waren für mich nicht erkennbar, zudem wurden da noch Schreie/Stimmen/Gesang mit reingepackt, die einen qualitativ erschaudern lassen. Wenn man Schulnoten ansetzen würde, wäre es von der Technik, Geschichte, Umsetzung und Qualität eine '5'.
super jeux merci au createur de ce jeux
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 21 reviews with recorded playtime.
TRASH
Wow. This is probably the 'game' I liked least this year. So, why? There is exactly one puzzle to solve in this game. The puzzle? The fact that you have to quit out of the first part of the game, to start the second part of the game. With the game giving you a warning that you should 'finish part one' first, even though there's nothing to 'finish' -- aside from getting into the endless loop. The story started off cryptic and interesting. Honestly, I was expecting something like 9-9-9 / Zero Escape here. The theme could have been used well. Instead, it was wasted. There are literally no choices in the game. And, realistically, there is no *ending* to the game. Nothing is resolved, because the entire concept is an endless loop. That means that the entire game is one big tease. You're left with questions, Ultimately, this is not a game. It's not even like 9-9-9 on the iOS, where you make a few branching path choices...because there's no choice the player ever makes in the game. *YOU* are not wanted here, aside from as an observer. I'm glad I got this game as part of a bundle, because I can't condone paying for it.
Two Steps Back egy egyszerű és elégé rövidre sikeredett vizuális novella lenne, a történet kb annyiból áll hogy miután lelőttek minket és meghaltunk utána egy rejtélyes épületben ébredünk fel egy gyerekkel együtt aki jobban ismer minket mint mi saját magunkat és e mellet még meg is kell szöknünk valahogyan. a történet elsőre érdekesnek hangzik de tovább haladva gyorsan le fog esni hogy ezt az ötletet kb ezer meg egyszer el lett lőve és egy idő után már azon vagy hogy a skip gomb használatával gyorsan túl essél rajta, méghozzá minél hamarabb mivel 2 fő esemény között annyi fölösleges dumálást belepréseltek hogy az életedet is el fogod unni mire sikerül előrehaladni a történetben. nekem nem jött be, teli van tömve fölösleges dumákkal, a történet újrahasznosított klisé, és még 1 órát se tud kitenni az egész program.
Kinda confusing at the end, but over all a decent story.
Tags: Adventure - VN - Visual Novel Additional Tags: Delete Local Content & Remove from Library TLDR: Shovelware Visual Novel with nonsensical plot, no interactivity. Content is bare, animated portraits were still lifeless. Poorly put together plot about dead people having banters about being in a dream sequence or the matrix and having flashbacks. Its all very loose and ungrounded. Most backgrounds look like concept art for an abandonned project that the janitor took home and whipped up in a free engine of some sort and dumped on Steam. No interactions, you can skip through the whole thing in five minutes while reading in diagonal and relying on the images to give you the bulk of the story. The animated portions for the VN portraits were a nice touch but they still had very static pre-defined cartoony poses and expressions that kept repeating over and over which took away a lot of what that brought to the table.
Скримеров шо ♥♥♥♥♥♥ и минус уши)стоит своих 70 рублей еще и карточки дорогие падают
Not Recommended
https://youtu.be/mP6_rOQku5U A visual novel game that attempts to tell a story about time travel, dreams, or ground hogs. Either way, it appears to be unfinished and has no interaction.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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