
Open locks, activate gemstones, join passages to the grid and advance to the next level! Two Portals - A Gemstone Puzzle Game is a grid-based movement minimalist puzzle game.
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Languages: English, French, German, Simplified Chinese, Korean, Spanish - Latin America, Greek, Hungarian, Norwegian, Portuguese - Brazil, Romanian, Swedish +3 more
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Not really a puzzle game, you move around a grid that gets ever bigger through 60 levels, but there is no restrictions on walking at all, you can use as many moves as you want you can back track, walk over etc. So there is only the task of walking to all the points then to the exit. It is very simple. It's got 60 levels and the whole game took 21 mins. It's fine for what it is I guess but it is not a puzzlegame and shouldn't advertise itself as such why the downvote.
It looks nice and clean. but that's it. 60 levels of pure tedium. Only reason I made 0.9 hrs is I had dinner in the middle of it. Replay value nil. This could be an answer to dignitas
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Hours played at review time, across 25 reviews with recorded playtime.
It's unclear what was the idea behind this puzzle game. Let's summarize, the title is misleading since there's no portals at all (unless you count the exit node to reach the next level). There are 60 levels in total, divided into 4 different "worlds", the only difference between worlds is that there's a different music to each, that's all. After playing the first 10 levels you basically seen all puzzle mechanics. You move from node to node, there's a key node which unlocks the exit, there's a locked node that is useless and might confuse you since the key node unlocks it but you can still move through it even when locked. There's a button node that will bridge new paths to other nodes. That's it. Repeat these nodes for every level. You cannot get stuck, there's no strategy in the order of the nodes you hit, it's just move your character to whatever interactible is available, and repeat until you reach the exit. It's a game that would suit a learning AI on how to solve very simple paths, not even puzzles. I beat the whole game in 22 minutes, there's no replayability, no move counter to try better optimum strategy, nothing. The only nice thing about the game is the music, relaxing and fitting.
Simple game with relaxing music. It doesn't have much difficulty in the puzzles. It's a game for you to get distracted and clear your head a little.
Not a "puzzle game". Walk over buttons to open paths. Walk along new paths to press more buttons. Repeat until you reach the end. Each of the 60 levels takes less than a minute. If it wasn't called a puzzle game I might have even recommended it for 20 minutes of a nice soundtrack.
Great maze puzzle to think and solve without too much stress.
Gostei do jogo!! Vicia!!!! Recomendo muito
Game is very relaxing and simple to clear, it's worth it for the price.
This is not a game, as a game either causes entertainment and/or uses brain power. A primary school child could easily complete all 60 levels, as with a couple of others called Colors, released just before Covid hit. I was amazed by the number of people who thought these were fantastic. Perhaps, the 'games' were the result of learner devs' practising, but then they should not be on sale, even at a low price, as they are of a poor standard. There have been lots of high quality, real games, given away to test public reaction, but these people want money for 'old rope' as the saying goes.
Gostei demais e recomendo! A arte, a trilha sonora, o game design, tudo ficou fantástico! Eu até mesmo recomendei para meus amigos, de tão legal que achei este jogo
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