
Twig's Adventure 64 is a tiny 3D collect-a-thon platformer with looks and gameplay inspired by the N64 era, featuring a movement system that is both deep and intuitive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Twig's Adventure 64 is a tiny 3D collect-a-thon platformer with looks and gameplay inspired by the N64 era, featuring a movement system that is both deep and intuitive.
Features:
3 densely packed worlds with lots of collectibles and secrets.
a fully explorable hub area
an easy and satisfying movement system that also allows for very complex movement tech
a secret level
controller support
steam achievements
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
another kurigamedev bitesized platformer so you know the drill. tight, fluid controls, fun stages & charming visuals and writing. True to the title, this one is more of a take of N64 style collectathons so the levels are kind of like expanded versions of the hubs in the previous kurigamedev games. I appreciate the game getting you up to speed on the entire moveset pretty quickly so you're free to schmoove around as you see fit.
Beat it all plus the secret level, very fun!
Short but really sweet, movement was fun, levels were cute and the final level was a challenge. Good stuff.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is not as fun as Gwen the Hen 64 or Pru the Pigeon, but still offers enough engaging platforming that I'd easily recommend it to fans of those two games.
I'm a pig. 10/10
This is a great game. I saw another reviewer state that they would pay 7x the price of this game for a fully fleshed out game by this developer, and I agree. I haven't played their other games but this looks like the newest one, and it looks like they finally found their style with graphics that work really well for what they are trying to do. I liked this game quite a bit, and 100%'ed it in 68 minutes. Would I play it again? Maybe to speedrun. I do hope that KuriGameDev makes a longer game some time. This was genuinely good. I know games take a long time to develop but you have the base game completed here. The controls are pretty good, essentially all the hitboxes were good. The only thing I would change is the bed hitboxes on the last level to make them slightly bigger. Almost every new game dev makes a platformer (including me) but this one really hits the nostalgia of the n64 and also feels fresh with the movement mechanics. Thanks for making the game, I am going to buy it for a few of my friends as well.
Fun game
Really fun and cute little collectathon. It has small levels that give you the collectathon experience in a condensed package. The collectables can be challenging to reach but are not very difficult to locate, which means you get a very smooth experience where you generally don't end up getting lost for 30 minutes trying to find "that one last coin". The movement is very fun to learn. There are a number of moves to master and learning to chain them together in a seamless way to conquer platforming challenges is really satisfying. It's the kind of game that I think would probably be really fun to speedrun if you're into that sort of thing. Finding all of the collectibles unlocks a bonus level, which requires you to make use of all your moves and is a great final test to send off the game. Well worth the small price, I can see myself coming back to this game every once in awhile for a quick playthrough thanks to how good the movement and level design are and how compact the whole experience is.
This game really surprised me! It has a simple but charming art style, reminiscent of the N64 era (hence the title), but the gameplay has been modernised and tweaked so that its traversal is similar to something like Super Mario Odyssey. It was so fun to just run around and experiment with the movement tech, hoovering up collectables. And the music? So good. Really atmospheric and a treat for the ears. It's not that difficult, minus one part at the end, but I don't think it needs to be. It's one of those platformers that hooks you on the fun of the gameplay rather than the difficulty. I found this game because I was looking for 3D platformers that have flown under the radar, and this one certainly fits the bill. The only downside, really, is that it's so short. There are three main levels and one hub world, but that's all there is. I would happily have played this for longer. Still, what's here is awesome and the developer should be proud of what they've accomplished.
Nice little game, the worlds were interesting to explore, the bosses were kinda interesting, but I must say this is the game with the less precise controls between the full 3d platformers from kurigamedev, to compensate the platforming was more forgiving and simple than the other games, still it wasn't disappointing, but I found the other two to be more interesting
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $312.3K | 1.8K | 94% | $6.99 | |
| $8.1K | 119 | 97% | $2.99 | |
| $8.1K | 119 | 98% | $2.99 | |
| $2.9K | 64 | 88% | $2.99 |
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| $3.9K | 57 | 72% | $3.99 | |
| $3.9K | 52 | 81% | $2.99 | |
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