
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $121.2K — a different platform, not this one.
Tumblestone is the first original action-puzzle game of the past fifteen years. Race your friends in multiplayer or challenge yourself in story mode. Solve progressively more difficult and creative puzzles, help a sausage make friends, and find out what happened to the Tumblecrown. Key Features Competitive local multiplayer : Tumblestone's intense puzzle-solving action will turn playing "just a few more rounds" with friends into a late-night Tumblestone marathon. Local multiplayer : Up to four players on a single computer. Bots : Have an open slot? Play against the computer. But can anyone withstand the punishing Nightmare bot? Story mode : The 40 hour story campaign will test your puzzle-solving prowess. Featuring 10 gameplay modifiers, challenge puzzles, and boss battles. Arcade modes : Kick back and relax with the casual Marathon mode, scratch an intellectual itch with the Infinipuzzle mode, or get your blood pumping with the fast-paced Heartbeat mode. Quests : Hundreds of unique quests to complete. Stats : Rank up, then compare how you stack up against your friends. Personalization : Choose from a dozen unique characters and environments.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Tumblestone is the first original action-puzzle game of the past fifteen years. Race your friends in multiplayer or challenge yourself in story mode. Solve progressively more difficult and creative puzzles, help a sausage make friends, and find out what happened to the Tumblecrown.
Key Features
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $7.49−70% | 4ratings | 66% | — | not modelled |
| $19.99 | 3.8Kratings | 50% | — | not modelled | |
| $7.49−70% |
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| 86% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 4 | 90% | $10.49 | |
| — | 10 | 98% | $9.99 | |
| — | 9 | 80% | $2.99 | |
| — | 10 | 90% | $9.99 | |
| $121.2K | 175 | 88% | $24.99 | |
| — | 0 | 0% | — |