
Plant seeds, pull weeds and sell vegetables - all while doing something else!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I usually really enjoy farming and base building games, so I had high hopes it was going to be simple as it looks. Unfortunately, it just isn't for me. The main issue is the absolute lack of any tutorial or in game guide. You are essentially dropped in with zero explanation of the mechanics, controls, or how progression works. I spent a good amount of time just trying to figure out the bare basics and just felt stuck. I don't mind a learning curve, but if a game requires me to look up external guides, wikis, or videos just to understand how to play it, that's a massive dealbreaker for me. A game should teach you its own rules.
doesnt work on mac
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool short incremental game. I really wish there was more content to it though. I've played it for 4 hours really actively but past a certain point, I started to feel like the game lacked some sort of automation because your farm just grows so much that it becomes a chore to tend to everything and at that point I stopped playing. I recommend the game if you're okay with short experiences, because for 2-3 hours the game is genuinely really good.
I received this game as a bonus with my patreon sub to Sokpop and honestly even if I would have paid for it this game is so good to have a little distraction while doing boring things on your computer, I recommend it.
好玩,简单好理解的循环,上手很有趣,也可以玩得很复杂很肝。前面的换货币循环很简洁,把一套购买和返回链路集中在了几个非常小的面板上,后面基本就是比较常规的经营了。 货币获取: - 订单 - 场景内掉落(作为资源干涸时的保底) 新内容解锁: - 货币购买 - 订单任务关联上限 货物分类 - 种植类 生长周期、结果形式、加工方式不同的农作物 - 动物类 没看懂暂时只觉得长得比较可爱 - 场景资源类 - 场景改良类
Playtime: 6.8 hrs Very simple but cute graphics. The gameplay looked relaxing but actually felt a bit stressful. But overall it was a fun game to play.
Fun basic farming game. Game tends to crash but relaunching to continue playing was no big deal.
일주일동안 점심마다 먹는 편의점 도시락
Cant recommend due to the unpolished controls / UI (the amount of times i have bought palm trees instead of wheat was brutal), the 'automation' being fairly limiting, and the game isnt really an 'idle' with the amount of activity required to play.
This game is very cutesy and fun to play. I loved creating my own farm and building a crop empire. The artwork is simple yet articulate in the way it is designed. Achievements are relatively easy to get, and I enjoyed spending time collecting each one. Well made! Hope to see more games like this :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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