
In TSA Frisky, you are a TSA agent with the daunting task of surviving your shift. Manage lines, luggage, and leisure, to keep from blacking out on the job. Survive your shifts to earn promotions and upgrades to become the TSA's most effective employee.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
the game gets boring over time and
cool
broke my monitor
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра "TSA Frisky" — это смесь юмора и абсурда, где игроки превращаются в агентов безопасности, пытающихся остановить "опасных" пассажиров. Геймплей простой, но захватывающий: проверка багажа, поиск запрещённых предметов и саркастические диалоги. Графика минималистичная, но подходит для атмосферы. Однако сюжет слишком поверхностный, а повторяющиеся механики быстро надоедают. Подойдёт для коротких развлечений, но не для глубокого погружения.
[h1]Before I played TSA Frisky VR, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Такой себе Пейперс плиз в виртуальной реальности.
Why are socks illegal now
ive seen someone play this game on a htc vive headset and it looked great so i bought it as soon as i loaded into the game i couldn't move my character position and on the htc vive it worked and i have a oculus rift s and it has a diagram of the rift controller but it was the old one
Game refused to launch and when it did launch it crashed before I even got to play. I'm currently waiting for a refund.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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