
Grab your friends, hone your blades, and set off for an epic procedurally generated adventure in Trove! Battle the Shadow in realms filled with dungeons and items created by your fellow players. Whether hunting treasure or building realms of your own, it’s never been this good to be square!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About








Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 92.8Kreviews | 80% | — | $0 |
| Free | 197.5Kratings | 81% | — | not modelled |
Engagement
Reviews
Themes across 373 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've spent a lot of time playing this game, and I can honestly say it's one of the most addictive games I've played. The early and mid-game are genuinely fun, and the progression feels rewarding. If you really get into it, you'll probably find yourself logging in every single day because there's always something to do. In the end game, Progression becomes painfully slow. Upgrading even a single item takes an unreasonable amount of time. For example, upgrading just one Mystic Gem to level 35 can take weeks, simply because you only receive one Ninth Life per week. Instead of feeling rewarding, the grind starts to feel like waiting for time-gated resources rather than actually playing the game. Another major issue is the lack of updates. There haven't been any meaningful performance improvements in years, and bug fixes have also been almost nonexistent for years. It's disappointing because the game has a lot of potential, but it feels like it's been left behind. Long-standing performance issues and bugs remain, making the experience less enjoyable than it could be. Overall, I still think the game is fun and incredibly addictive. The core gameplay is solid, and it's easy to understand why so many people stick with it. However, the end-game progression desperately needs to be rebalanced, and the developers really need to start releasing performance optimizations and bug-fix updates again. I want to recommend this game because I genuinely enjoyed it, but in its current state, the end-game grind and lack of support make it difficult to do so.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French, German, Portuguese - Brazil, Spanish - Spain, Simplified Chinese*languages with full audio support
| Free | 7.8Kratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 374 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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very addicting
Honestly, I love the game... but there's many issues to iron out. I have played since 2020 on console and within the last year switched to PC. Please gamigo, you know what needs to be worked on <3
this game doesnt work it doesnt let me log in
Here on steam i played for 1160 hours, but actually in the launcher itself I had played trove for around 6 or 7 years i think :))) It gets me so engrossed with the game, simple, fun and challenging. It makes you you more creative as well. As far as i can remember, I started when there was still only the ancient, azulian and neon dragon? and also the Hub was quite small back then.
aboslute ♥♥♥♥♥♥♥♥ doesnt put you in the correct region so you have to play on ping which is annoying as ♥♥♥♥ also to add to that the crashes because your not on ur own servers horrid
Once you pick a character, you can NEVER wipe your account and pick a different one, the game isn't bad, just greedy,
国服的情怀,懂不懂
Addictive as hell. Doesn't need crazy specs.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.3M | 30.7K | 78% | $24.99 | |
| $198.4K | 588 | 58% | $9.74 | |
| — | 0 | — | — | |
| $0 | 0 | 27% | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |