
Triplicity is a fast paced and dynamic collectible card game in a stylized world of puzzles.
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Languages: English, French, Italian, German, Spanish - Spain
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Card game is watered down and unoriginal. Gameplay is pure autopilot yet also painfully slow. You get no extra cards to start, and only the slowest trickle as you play, so any deckbuilding fun is locked away behind hours of mashing your bland default deck. Puzzle part is bland, fiddly, and poorly implemented. I love puzzle games generally, I love card games like Magic or Slay the Spire, and I've enjoyed other simple card games (eg. Card City Nights), but I can't find anything to like here.
What I like about this game is how it managed to mix two different genres to become a completely unique title. Needless to say, there aren't a lot of card games where you need to solve puzzles between matches, but this is what makes Triplicity so different to its predecessors. At first, I thought it was going to be way too similar to Monument Valley since the aesthetics of the settings are alike. However, it ended up being something completely different to what I was expecting and I was really impressed. I will continue to play this game to get better cards and customize my deck. If you are looking for a card game that's different from anything you've played before, you should really consider adding this title to your Steam library.
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Modeled estimate over time.
Hours played at review time, across 20 reviews with recorded playtime.
An interesting game that i can't stop thinking about. An immense world hides behind the number 3.
Other reviews have explained the game better than I would. Card game is simple design-wise without being braindead. Puzzles are good and a nice break from cards, though I wish there was more of them. Optional puzzles that give card rewards would make the early phase before you have enough cards to create a decent deck much more enjoyable.
A really great strategic card game with some fun puzzles mixed in. Get your ccg fix for a low cost.
Good puzzles. Good card game. Not complicated, but it has some depth. Needs some way to get rid of cards you don't want for cards you need.
Singleplayer CCG combined with logical puzzles.
Purty...purty...purty...purty...purty good.
Triplicity propose, de manière originale deux jeux en un. Lors de la campagne, il faut résoudre des casse-tête (glisser des blocs au bon endroit selon des règles qui varient d'un niveau à l'autre) pour parvenir à un prochain défi aux cartes contre l'ordinateur. À chaque partie de cartes, gagnée ou perdue, on obtient de nouvelles cartes et on peut améliorer notre deck. Il y a aussi un mode partie simple et un mode tournoi qui permettent d'essayer nos decks à notre guise, et de gagner de nouvelles cartes. Une fois parvenu à la fin de la campagne, le défi est de vaincre le boss final. Il faut jouer un bon nombre de parties pour obtenir un deck suffisamment fort pour l'emporter. Le graphisme minimaliste est élégant, les deux aspects du jeu (cartes et casse-tête) demandent de la réflexion, sans être trop exigeants. Un très bon jeu lorsqu'on veut passer un moment tranquille.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.