
A text-based incremental idle game with a ridiculous amount of unique content. Automate old stuff as you unlock new stuff to keep things interesting for hours and hours, no spam clicking necessary! Trimps is everything you love about your favorite games, distilled to their purest form.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
위키를 읽어보았으나 아직도 `early mid-game`에 도착하지 못하였다. QoL이 부족한 것 같아 위키를 찾아보니 다 아주 먼 미래에 있더라. Idle 류 중에선 꽤나 Passive한 게임이며 볼륨도 크다. QoL이 구려서 생기는 문제로 아무 것도 안하고 방치 시엔 방치 시간이 길어질수록 효율이 급격하게 떨어져서 자주 만져줘야 한다. 정신 못차리면 계속 화면만 바라보게 된다. 업글을 제때 안 눌러줘 한 맵에서 계속 원턴킬 나고 있는 꼴과 모인 자원을 다 써주면 그제서야 쭉쭉 밀고 나가는 것을 보면 멍청한 로봇을 위해 길을 닦아주는 사람이 된 기분이다. 아직까지는 특정 세팅을 해놓고 N시간 기다리는 이런 게임이 아니라 자주 만져주고 리셋을 해줘야 하는 게임이다보니 욕심부리지 않고 그냥 아주 천천히 진행할 마음가짐으로 한다면 나쁘지 않은 듯... 최적 효율인 상태가 아니면 못 참겠다 하는 사람은 차라리 팩토리오로 가시오. 절대로 자기 전에 리셋을 하지말 것
The idle and unending growth i heard from a veteran play who played it before it reached steam
Love it. Doesn't overload your dopamine sensors by giving you a ♥♥♥♥ ton right away, but instead offers steady progression that makes offline progress feel equally as rewarding. As you unlock automation you have to babysit the game less. Auto-increasing your storage when it's full so that ressources don't overcap is my favourite currently.
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Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
numbers go up
qwq
心目中最好的增量游戏,这是第六次玩这个游戏,在steam上应该不会存档暴毙了吧)
Too long and Boring
Trims. Trimps is love, Trimps is life. Trimps. Trimps. Trimps. I can't stop playing Trimps. I love this game so much. Definitely get it, it's so much fun. This game is so awesome! Trimps. Trimps. Trimps.
Trimps Разработчик: Greensatellite. Издатель: Greensatellite. Дата выхода: 3 мая 2022 года. Платформа: PC (Windows, Steam). Жанр: idle‑игра (инкрементальная), стратегия, менеджмент. Модель: бесплатная (с опциональной внутриигровой валютой «Bones»). Языки: не указаны (русского нет). Суть: очнуться на враждебной планете без воспоминаний, поймать первого тримпа и развивать свою армию. Разводить тримпов, отправлять их в бой, заставлять работать, оснащать снаряжением и управлять ресурсами — с постепенной автоматизацией процессов. Ключевые особенности: механика idle/инкрементальной игры: прогресс даже в отсутствие игрока; развитие и управление армией тримпов — бойцы и рабочие; система престижа: сброс прогресса ради долгосрочных бонусов; 2 вселенные для исследования; более 50 испытаний, меняющих правила игры и вселенную; сотни перков, талантов и улучшений для оптимизации стратегии; мини‑игры и дополнительные активности внутри основной механики; почти 400 достижений Steam; гибкая настройка автоматизации — от ручного управления до полной автономии; регулярный контент: обновления на протяжении почти 7 лет.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3K | 83 | 83% | $6.99 | |
| $385 | 8 | 38% | $1.99 | |
| $241 | 7 | 43% | $0.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 105 | 49% | Free |