Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Learn Bridge, practice solo, and play anytime! It's the classic card game and the ultimate mind sport. Develop your skills or just play, and compete in tournaments at your level in the app that's built for all types of players! FOR BEGINNERS Just starting out? This app teaches the bridge card game from the very beginning! Learn through a series of 57 fun, free beginner lessons and quickly grasp the fundamentals of bidding, play, and strategy. Improve your bidding and play skills through the free, unlimited Practice Mode, and learn bridge card game further by playing with robots, even if you don't have an internet connection. We make it free, easy, and fun to learn how to play! FOR EXPERIENCED PLAYERS Play duplicate contract bridge with excellent robot AI (SAYC or 2/1 bidding systems, both customizable) based on a World Champion program, and enjoy fun, stratified duplicate bot tournaments online. Work your way up the ladder from Rookie to Grand Master. Play the bridge card game anytime, 24/7! Learn what any bid means by tapping on it to pop open a description. Modes: - Lessons for beginners (completely new? You're in the right place!) - Practice Mode (solo play with bots, includes hints), totally free - Quick Tournaments (MP scoring, stratified) - Daily Tournaments (MP scoring) - Knockouts (IMP scoring, stratified)
Most likely between $135.3K and $2.2M. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | 94% | approximately $541.3K |
| App Store | Free | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Tricky Bridge: Learn & Play has grossed an estimated approximately $541.3K on Google Play.
About approximately $541.3K gross, most likely between approximately $135.3K and approximately $2.2M — roughly approximately $360K net to the developer after Google Play's cut. Low confidence. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $608.6M | 2.6M | 87% | Free | |
| approximately $303.8M | 1.8M | 91% | Free | |
| approximately $269.3M | 546.9K | 87% | Free | |
| approximately $190.9M | 2.7M | 86% | Free | |
| approximately $175M | 625.7K | 82% | Free | |
| approximately $166.4M | 1.7M | 84% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $541.1K | 2.1K | 92% | $1.99 | |
| approximately $541.6K | 3.6K | 87% | Free | |
| approximately $540.8K | 7.8K | 93% | Free | |
| approximately $542K | 3.6K | 90% | Free | |
| approximately $542.1K | 10.6K | 91% | Free | |
| approximately $542.5K | 7.1K | 78% | Free |