
Build a self-sustaining forest in this incremental idle game where you chop trees, automate production with workers, stack upgrades for exponential growth, and use prestige and XP-based perks to push your output further every run.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hire workers to cut and regrow trees, transforming every action into a system that keeps producing — even when you stop.
Upgrades stack, multipliers compound, and every decision pushes your production further. Small gains become exponential growth.
Prestige resets your progress, but unlocks permanent power. Come back faster, stronger, and ready to scale even harder.
• Classic incremental “numbers go up” progression
• From manual play to full idle automation
• Compounding upgrades and exponential scaling
• Prestige system with long-term progression
• Unlock perks using XP to power your progression
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2小时全成就,好玩但是太短了。一般都是6-10小时,第一次玩这么短的游戏,优点是纯挂机游戏,你只需要鼠标点击升级即可。适合休闲中登。但是太短了,性价比不高,出门一趟回来就通关了,正准备爽呢就没了。
Macht genau das, was es soll: entspannendes Idle Gameplay, angenehme Progression und ein paar kurzweilige Stunden Spass. Für den Preis absolut empfehlenswert.
2h39m to beat the game and unlock every achievement, but I enjoyed every minute of it. I think you will too!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good - I like seeing the numbers go up.
Fun and simple game. Played it while working. Was fun!
A great game! I got 100% achievements in less than 4 hours. Perfectly paced. No cash shop to add power which I love. Well done, devs. Two thumbs up.
Idle & Incremental Lovers recommends Trees Inc: [i] It's your classic woodcutting idle, with the help of jacks and growers as a novelty. A bit repetitive in resources, normal upgrades, perks and prestige upgrades, based on numbers and not new gameplay. [/i] + Seasons are also a good addition, allowing you to focus on your style of play (active or idle) or putting emphasis on XP points for special perks. + Numbers go up, but are never abbreviated, you see them grow bigggggggggger, which is appreciated :-) + Art and sound design art decent, but nothing special. + It's pretty apparent when you buy your first workers that they are dumb and inefficient :-) but when there are a lot of them, you don't notice it anymore. Maybe I should work in a bigger workplace and not in my small 4 persons team ;-) + There is an actual end, which is always good in a premium incremental game (it's pretty short and abrupt though, I wish there were some fireworks to celebrate my win) - The XP system allows you to choose between 3 perks at each treshold, but ultimately there is a limited choice and you will end up taking them all (they can all be taken only one time) so you don't have a real feeling of player agency. - The prestige system is underexploited. I only prestiged one time, my next prestige was for the game-ending prestige perk so I didn't get to play with more than half the prestige perks. A balance change incentifying you to prestige more regularly would be great! *How do trees access the Internet? They log in.* Found this review helpful? Give it a thumb up and follow my curator page for more Idle & Incremental games recommendations : [url=https://store.steampowered.com/curator/46077092-Idle-Incremental-Lovers/]Idle & Incremental Lovers Curator page[/url]
Trees Inc. to lekki i niezwykle satysfakcjonujący clicker stworzony przez jednoosobowego dewelopera. W grze wcielamy się w rolę drwala i zarządcy, a naszym głównym zadaniem jest ścinanie drzew, sadzenie nowych oraz ciągłe ulepszanie całej drwalskiej infrastruktury. Co gra robi dobrze? Przede wszystkim chwyta od pierwszych minut. Prosty koncept oparty na ścinaniu, ulepszaniu i automatyzacji daje naprawdę sporo frajdy. Całości towarzyszy bardzo spokojna, uspokajająca muzyka, dzięki której rozgrywka świetnie odpręża po ciężkim dniu. System ulepszeń jest zaskakująco przemyślany: mamy pracowników o różnych rolach (ścinacze, podlewacze, dostawcy), drzewko umiejętności, losowe zjawiska pogodowe wpływające na tempo pracy oraz mechanikę prestiżu. Dla łowców osiągnięć to również idealny tytuł, bo wymaksowanie gry na 100% zajmuje około 2,5 do 3 godzin. Na co warto zwrócić uwagę? Głównym minusem jest krótki czas gry. Po spędzeniu niespełna 3 godzin i zdobyciu wszystkich osiągnięć odczuwa się niedosyt, bo chciałoby się po prostu więcej zawartości. Pomocnicy potrafią czasami poruszać się nieco chaotycznie przy wyborze pniaków do ścięcia, a przy dużym nagromadzeniu akcji w późniejszym etapie dźwięki potrafią się na siebie nakładać. Podsumowanie: Bardzo uroczy i przyjemny indyk, idealny na jeden wieczór ze streamem lub kawą. Jeśli lubicie przytulne gry przyrostowe i natychmiastowy progres, zdecydowanie warto dać jej szansę. Polecam, AgBi (Projekt Indie)
TL;DR: Middle of the road kind of idle game, some badly explained upgrades and some slowdown near the end if you want to 100%. It's not bad, but you can also find better games out there. If you want to kill 2-3 hours then this game is probably fine. The start is a bit meh, the middle game is quite rewarding and the end is just a slow crawl towards the final prestige. The prestige upgrades are fairly well explained, except a few of them. Thunder cycle: What does 50% chance to strike lightning on all trees even mean. I now know there is a timer, but I didn't see it immediately after upgrading and just noticed random lightning. Lumber Override: Is this fundamentally broken? because it only worked once. What does "Pass 777 trees" even mean? Is it the first time I chop 777 trees? in that case it's an awful upgrade for something you get very late. Auto sprout and monsoon: How do these work together? Does it speed it up? Or is monsoon only for the tiny amount of time where you don't have the auto sprout upgrade but have access to monsoon? Seasons: I never really did much with them, I can't really tell if the trade offs are worth it. The only time I switched was to winter at the end because I just needed prestige and it seemed to help a bit. I sorta appreciate that all trees produce the same resource, and there is a stats screen in the menu, but I completely glossed over that till I had completed the game. Please add this as a small GUI element in the main screen, such that I always have an overview of the efficiency of my trees.
Decent little game, would love if it had a bit more upgrades and content
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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