No revenue estimate for NINTENDO — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
NintendoYou are here | Free | — | — | — | not modelled |
| Free | 206reviews | 84% | — | $0 |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3B | 10.6M | 84% | Free | |
| $818.4M | 8.9M | 90% | Free | |
| $767.7M | 4.8M | 86% | Free | |
| $699.8M | 6.3M | 85% | Free | |
| $575.1M | 12M | 92% | Free | |
| $497.6M | 3.5M | 91% | Free |