
Trailblader is a turn-based strategy game that features loop-based combat, integrating 4X strategy and hero development. The game tells the story of a hero who, having lost their homeland, leads the people to migrate to the wilderness to rebuild their home.
Modeled estimate, not a reported figure. How we estimate →
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About
Trailblader, a hero class from ancient times. You have lost your homeland, and your people are counting on you. Use the Essence of Order to guide them in restoring order in the wilderness and building a new home.
Build cities by constructing different districts based on varying environmental conditions, creating unique urban landscapes to achieve a new home.
Heroes lead diverse factions into the wild for adventures, expanding new territories, driving out monsters, and uncovering the secrets of the obelisk.
Heroes gain greater power through skill acquisition. Different combinations of skills result in class changes, with a total of 33 skills and 21 hero classes to choose from.
The wild is a realm of chaos. Each adventure balances between chaos and order. Use various card combinations to help you complete different exploration tasks.
Choose distinct technologies, beliefs, and cultural policies to unite your people and gain greater strength to combat the wild.
This is a fantastical world! Engage in trade and connect with overseas ports through city-states. Gain assistance from different races and lead diverse mercenaries into adventures together.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Russian, Japanese, Simplified Chinese, Portuguese - Brazil, Spanish - Spain
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
This game is a major time sink. I can't recommend it in this current state. It needs many patches to become a game worth playing. Try it in a year or so. Pros: - interesting idea (has potential) - quite a lot to do - a lot more complex that it initially looks Cons: - biggest part of the game (that includes your hero fighting) is very slow - saving only happens when exiting the current game (the functionality makes no sense and was probably added just to be there) - game crashes and can wipe hours of progress - really bad UI (so many functionalities are virtually hidden because the UI) - no tutorial or initial explanation
不錯玩 就是有點難度 縫合的狀況也算挺好的 就是時間會殺得有點多 XD 另外製作者回復很認真 也很迅速 可以放心玩
玩法缝合了4X和循环英雄,内容很丰富,作为单人制作的游戏很可圈可点了,蹲个创意工坊!
类似循环勇者,但是做了很多创新,挺杀时间的一款游戏
游戏还是蛮有意思的,还可以
玩下来还是有不少问题,感觉更偏向是挂机游戏,不过看后面应该还有大量内容还没玩到。 *按钮持续闪感觉没必要,简单变化就就可以 *战斗有点磨叽,太慢了,有明显的无意义等待的时间片段 *战斗中应该要能操作装备比较好,不然卡着好难受。 *建议打击时加个特效和音效,哪怕是一坨马赛克也行。 *攻击敌人后出现掉血文字,但是下面敌人的血变化延迟太严重。 *出现的扣血和实际减掉的血量,数值对不上,看不懂。 *鼠标放到卡上,说明在右下角出现,离得太远,不注意以为根本没有提示文字,建议和已放置的那样,就近出现提示框。
整体来说还不错,虽然刚打开时有点摸不着头脑要做什么,没有新手指引,但好在也不是很吃脑子,很棒,值得一玩
作者非常勤奋,反馈的BUG及时修了,我会继续玩下去的~
优点: 循环英雄的循环机制+英雄无敌的战斗+文明的策略玩法? 有自己的创新玩法,且内容丰富,缝合的也还行。 缺点: 缺少新手指引,有一定的上手难度。 难度曲线还需要优化。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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