
A combination of Tower Defense and Rogue-like deckbuilding. Select your heroes, place towers, cast spells, research new technologies and build your deck to defend your castle from enemy forces.
Modeled estimate, not a reported figure. How we estimate →
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About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Lithuanian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love tower defense games and the deck building aspect adds an extra layer of strategy and depth, keeping me engaged and constantly thinking of new ways to approach each level. Can't wait to see more updates and features you'll add in the future!
I really enjoyed playing this game. Looks simple however really entertaining.
No. While the game had foundations for a fine card-based tower defense, it was abandoned before reaching that point. It has numerous bugs, including frustrating, run-affecting ones; balance issues prevent toying with many strategies offered by cards; and the meta-progression system's main function seems to be stretching the limited content infinitesimally thin by arbitrary gatekeeping. The fact that the main menu asks you to sign up to a newsletter to unlock a card does not help the already bad impression. Not worth the price. Worse than other similar titles.
Pretty simple, but fun! Could use some more interesting graphics, but the idea and gameplay is promising and has potential!
A diet version of Rogue Tower, not sure I'll be putting much time into this one
A pretty interesting take on tower defence games. Pretty easy to understand and a fun way to pass some time
Had fun playing. Combination of deck building and tower placement creates an interesting puzzle. Tutorial could have a bit more information of what is going on, but after first plays it becomes quite clear of what it is all about
Had fun playing. A bit hard to understand strategies at first. But after first few turns had fun playing.
Has potential, but right now the game is in a pathetic state. It is amazing how frustrating tower defence can be especially when there is a Rogue Tower which this game has clearly tried to copy with a twist to add characters, but failed to make it enjoyable at the first place. Seems like the game was made in rush to release it ASAP to test a concept but the concept itself were not finished properly. Can recommend only to try it yourself but be ready for tons of frustration, poor design choices, no meta game, and damn camera locked in one dimension in a 3D game where towers placed in front block tiles behind them so you need to pixel hunt to place a tower.
Unique concept for a Tower Defense game and overall looks promising, but definitely needs more polish. Looking forward to future updates!
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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