Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese, English, Korean, Japanese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
以PVP竞技为主的东方RTS+MOBA游戏其实很有创意,但PVP竞技难免带来玩家之间的冲突与戾气,以及臭名昭著的“菜是原罪”等乌烟瘴气,难免与东方圈子本身的良好氛围产生冲突。值得庆幸的是,在社群中还是有大量友善好说话的人支撑着社群氛围,不至于让刚入坑的萌新完全被当沙包打,只能说还是让人感觉挺复杂的吧。
好玩的,新人快来吧,求求了,会当宝贝一样供起来的
進的去了
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i like what it offers, il sunk in some play time when i can
一个角色就大几千金币,看板娘还要另外花500一个个买。一局就掉几十金币什么肝啊玩的起这个,顶着新手卡组一直刷?
Ошибка подключения к серверам ура!
教学都打不开的游戏我还是第一次见,逆如天。 上手本来就难了,那么多兵种,结果连基础教学都只能看视频,视频还打不开,你是觉得自己游戏本体优秀到开一把人机就能让人无条件学习玩法吗? 游戏优化做得也是一坨,单机打个冒险模式卡成啥了?
加强蕾蒂
This game is the greatest game ever made, Ethan Invasion.
很棒,值得投入时间
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.