
The cataclysmic conclusion to the Total War: WARHAMMER trilogy is here. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons… or command them?
Most likely between $107.1M and $303.4M. How we estimate →
Checked against 8 developer-reported games
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Cheapest copy: ≈ $8.99 on Epic · United States (−85%). Compare 16 prices in 14 markets →
Reviews
Themes across 3290 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Near Gamebreaking Bug (well Funkilling definitely) after over 4 Years. Recruitment stops completely after being besieged, even after breaking out. That you can't sally out on the end turn after 20 years of this franchise is embarrassing enough, but that it also breaks your recruitment is completely unacceptable. This ♥♥♥♥ can cost you up to 6 turns, in the late Game that's hours, through no fault of the Player. On Release that would be sketchy, but after years of updates and PAID DLC, just inexcusable. I spend about 200 € on TWH2&3 and this garbage company kicks me in the Balls.
Total War: WARHAMMER III had a rough start, but it has grown into a worthy conclusion to the trilogy. The biggest strength is the sheer scale of the experience. Immortal Empires brings together the entire Warhammer world, creating one of the most ambitious strategy sandboxes ever made. With dozens of factions, legendary lords, and completely different playstyles, every campaign offers something new to discover. The new factions are also a great addition. Kislev, Cathay, and the Chaos factions bring unique mechanics and armies that feel distinct from what came before. The battles remain spectacular, with massive armies, monsters, magic, and legendary heroes creating unforgettable moments. However, the game launched with several issues. The original Realm of Chaos campaign was restrictive and repetitive compared to the sandbox freedom of previous games, while bugs, balance problems, and performance issues hurt the experience. Even today, AI and diplomacy still have room for improvement. After years of updates, WARHAMMER III has become the game it should have been at release. It may not have had the same impact as the second entry, but it delivers an incredible fantasy strategy experience. A flawed but ambitious finale to one of the best Total War trilogies.
Hrngh. This spectacle-show for a game, yes-yes. But lacking in tactical-strategy depth, yes-yes.
The best Total War, at least until 40k comes out. I doubt I will ever enjoy a historical title even half as much as this.
За Кислев и двор стреляю в упор. Вот в целом, большая часть игры реально хорошая. Но я никогда не прощу разрабам эти уродские анимации и отсутствие дуэлей между юнитами, как это было в прошлых частях. Теперь в каждой части мы видим абсолютно убогую боевку и анимации. Они деградировали до уровня 2000 года, по факту.
Fantastic game! Just be careful you don't stay up too late playing it when you have to go to work in the morning...
Positive: -Warhammer Fantasy setting -Faction variety and mechanics -Warhammer I and II DLC factions carry over -Massive campaign map -Diverse battle maps -Variety in unit design -Fun and engaging early to mid game Negative: -High cost of entry for new players -DLCs are often too shallow for their price -Poor performance, especially on the campaign map -The late game can become repetitive and tedious -Most Chaos factions are built around an aggressive playstyle, with little variety Wishlist: -Improved performance and optimization -Expand and complete the remaining areas of the Immortal Empires map -Add more factions and races -Bring back the mini-campaigns from Warhammer I and II for owners of the games and DLCs
Staggering replayability and humongous amount of content. Also on the expensive side thou you can choose and play them according to your taste. Most of the dlcs are worth the price tag too. Just dont buy them all in one go. Cost per hour is all worth it.
I love this game. (help)
The game is fun for what it is. There are a lot of balancing issues that need attention however that's not the reason I'm not recommending it. I waited until it was discounted to pick up the game and try it and most of the game is locked behind microtransactions. I beat the prologue and only about a third of the campaigns are actually available after buying the game. In order to be able to play them all it would be over $100. It feels like a total bait and switch.