
The fate of Ember Technology is in your hands. With abounding hero build possibilities, dive into an epic journey with endless loot, adrenaline-pumping fights & new seasonal contents.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #52, worst KR #96 · 4 markets collected
About
The new Season arrives with a full lineup of events. Log in daily to claim a Legendary Battle Pactspirit Selection Pack, and from the second week on, checking in also earns you a 10x Battle Pactspirit draw. Complete Season event and objective quests for even more rewards, including rare Season Drop Pactspirits, Pactspirit Crystals, Exclusive Weapon Appearances, Activation Medium: Motionless, and a generous supply of Tax Vouchers!
As night falls, the Guiding Lantern flickers to life. Purify the restless Wraiths gathering along the procession's path and collect scattered relics and high-value loot. Watch for golden reward monsters, special coffins, revived Wraiths, and mysterious bosses: surprise encounters that make every run more thrilling and more rewarding!
Tide Whisper Selena arrives with the brand-new Hero Trait Dance of the Deep. Built around Terra skills, her flowing combat rhythm lets the Crimson Tide move with her every step, opening fresh build possibilities amid dazzling, deadly spins!
Nether King's Divinity introduces a new kind of Divinity Slate. Brand your Divine Remnants to cultivate unique Divinity forms, then harness special effects like Judgment, Contamination, and Banishment to discover new build paths and craft slate combinations all your own!
The all-new challenge mode Divine Ascent is here! Climb ever-higher floors against a tense three-minute timer, defeat floor bosses, clear random events, and claim dense first-clear rewards. Then carve your name into both the First Clear Rankings and the Infinity Rankings!
Lunaria goes core, now faster and easier to build around. Renewed Memory becomes permanent in streamlined form, and the Dream Interpretation system has been retired in favor of a reworked gear affix experience. Quality-of-life upgrades arrive in force: Trade House price checks, Quick Buy, One-Tap skill leveling, mouse cursor size settings, and separate brightness and transparency controls for effects. Ember's Rest, the Netherrealm Device, select hero models, and gear icons have all received visual upgrades, delivering a smoother, more immersive new Season experience!
With no stamina and no cooldowns, smash down incoming waves with melee attacks, blast off magical explosions and draining pools, or snipe down ranged enemies. Grind with your own battle style!
Unlimited drops from battles to upgrade build styles and establish your own collection. Prove your grind power by showing off in the in-game free market.
With unique heroes, 24 talent tabs, 200+ legendary gears, 240+ powerful skills, Try out infinite playstyles or strategic possibilities on hero builds. Build your very own hero!
Utilize the Trade house to be a part of a booming economy with an infinite amount of hero builds to trade. One hunter's trash might be another hunter's treasure!
Engagement
Reviews
Themes across 750 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fixing loot in an ARPG? Are you serious? You're about to see a massive player drop this season. My entire group of friends is never coming back to this garbage. You didn't "fix" the game you completely ruined the reward system. People were playing because the game was fun and rewarding. Instead of improving it, you basically spat in your players' faces while asking them for even more money. Congratulations. You killed a game that was working and making you money. I'm glad your revenue will take a big hit this season. And next league? You'll probably buff the loot again after realizing your mistake. The problem is, by then, a lot of players won't come back. Once you lose your community's trust, it's incredibly hard to earn it back. Congratulations you killed your own game.
great story! super fun!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: English*, Simplified Chinese*, French, German, Russian, Japanese*, Thai, Traditional Chinese, Portuguese - Portugal, Spanish - Latin America, Vietnamese, Korean**languages with full audio support
Hours played at review time, across 753 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
готовь деньги, много
the most pay-to-win game ever. only play when a new season is coming and as a waiting room for other, better aRPGs coming out. no C6 combat pet? no C6 loot mechanic pet? don't even bother trying to compete on season start LMAO.
also ich muss sagen wer es mag ok aber mein fall ist es nicht weiss nicht wie mich da an freunden soll eine weile gespielt aber mit torchlight so wie man es kennt hat das nix zu tun
отличная игра
just don't do it not worth it- wasted 55 minutes of my life-tutorial, bad fighting bad, didn't feel nice to play.
Упрощенная пачка на фане!
Derzeit leider nicht zu empfehlen. Das Spiel macht grundsätzlich viel Spaß, auch als f2p, wenn man weiß, was man tut. Diese Season 17 Afterlight haben sie aber den kompletten early game Loot generft und ins absolute Lategame geschoben, welches ich in 3 Seasons und tausenden FE Builds teils trotzdem nicht erreichen konnte. Ich habe ein paar Pets, auch ein C6 Cube Pet und selbst damit droppe ich keinen Loot mehr. T7/T8 Loot ist teilweise um das 3-5fache generft worden durch z.B. Kompass-Änderungen und wichtige Unique Items wurden seltener gemacht, bzw. auch ins ultra Lategame verschoben, wodurch man im Endeffekt weniger FE/h macht und dann noch mehr FE bezahlen muss und teils 5-10h für EIN progression Item grindet. Ich hoffe sie wachen in der nächsten Season auf und reverten ihre changes. Leider ist alles außerhalb von China nicht die main target group und daher kann man nur hoffen, dass die Chinesen sich wehren und diese Änderungen auch zu uns kommen. Gerne update ich meine Rezension ins Positive, sollte sich in Zukunft etwas ändern.
Haven't played it in years. Don't recommend
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.5M | 118.4K | 77% | $34.99 | |
| $83 | 1 | 0% | $3.99 | |
| — | 88 | 92% | — | |
| $0 | 4.5K | 81% | Free | |
| — | 0 | — | — | |
| $29.7M | 68K | 56% | $19.99 |