
The fate of Ember Technology is in your hands. With abounding hero build possibilities, dive into an epic journey with endless loot, adrenaline-pumping fights & new seasonal contents.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
The 3rd Anniversary Celebration arrives together with the new Season events! By logging in daily and completing event quests, Hunters can claim abundant rewards, including a Legendary Drop Pactspirit Selection Pack, combat Pactspirit draws, Exclusive Weapon Appearances, and more. In addition, the Midas Touch event invites Hunters to run maps for a chance to receive a commemorative gold note, created in a special collaboration between Torchlight and the China Academy of Art.
Beneath the radiant moonlight of the Netherrealm, petrified Lunar Stone Statues await the Hunters’ awakening. Capture more statues to trigger massive chain explosions, then challenge awakened Lunari monsters for increasingly valuable rewards. Immerse yourself in the smooth, satisfying rhythm of Lunaria and enjoy farming at its purest!
The Scent Weaver · Sage makes her debut with the first-ever Trait, “Licorice Note.” Built around the unique rhythm of Elixirs and Blending, she fluidly shifts between sustained buffs, agile offense, and all-new mechanics—bringing Hunters a refreshing and exhilarating combat experience!
Introducing Memory Revival, the new core progression system! With special items, Hunters can awaken memories to greatly boost existing affix values and unlock rare Affixes. Reforge your builds and unleash even more possibilities!
The UI, hero skill effects, scene visuals, and login music have all received a full refresh. Alongside these audiovisual upgrades, key systems such as the Trade House, search functions, Hardcore Mode, injury buffer feedback, and function lock have also been optimized—delivering a smoother, more immersive map-running experience for Hunters!
With no stamina and no cooldowns, smash down incoming waves with melee attacks, blast off magical explosions and draining pools, or snipe down ranged enemies. Grind with your own battle style!
Unlimited drops from battles to upgrade build styles and establish your own collection. Prove your grind power by showing off in the in-game free market.
With unique heroes, 24 talent tabs, 200+ legendary gears, 240+ powerful skills, Try out infinite playstyles or strategic possibilities on hero builds. Build your very own hero!
Utilize the Trade house to be a part of a booming economy with an infinite amount of hero builds to trade. One hunter's trash might be another hunter's treasure!
Genres
Stats
Languages: English*, Simplified Chinese*, French, German, Russian, Japanese*, Thai, Traditional Chinese, Portuguese - Portugal, Spanish - Latin America, Vietnamese, Korean**languages with full audio support
Engagement
Reviews
Themes across 282 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ere
O jogo tem melhorias constantes a cada nova temporada, e hoje em dia é bem mais digerível a jogadores que são novos no gênero ARPG em questão de Crafting e fazer a sua própria build, porque é intuitivo em comparação a concorrência. Infelizmente desde seu lançamento até hoje, as partes boas do jogo são ofuscadas por coisas como o fatídico p2w dos pets, que só piora a cada liga. O iniciante tem muita dificuldade em ter 3 pets de combate e 3 pets de drop, ainda tendo em consideração que na próxima temporada haverão os novos pets da mecânica e do personagem daquela nova temporada, que sempre serão o foco dela. O fato de novos personagens serem travados ao passe de batalha é mais um ponto que afasta jogadores. Visto que se você não comprar o passe naquela temporada, você vai ter que esperar até a próxima temporada (+/- 3 meses cada uma) para jogar com o personagem. Dai você se depara com o problema de que na próxima temporada haverá um personagem novo, uma mecânica nova, e ainda o personagem da temporada passada pode ou não receber mudanças que melhoram ou destroem o personagem completamente. Essas questões separam opiniões já que de um lado vai ter gente que concorda, e do outro vai ter gente que não ver isso como um problema, dizendo "como assim você não tem 76 reais (valor do passe básico) para gastar na sua diversão?". Então vira uma questão de saber de qual lado você está, para definir se o que foi dito é um problema ou não pra você. Dito tudo isso o jogo é grátis, e eu recomendo que você teste e tire suas próprias conclusões, porque de início a única coisa que você "perde" é tempo. Já é melhor do que gastar 200,00R$ ou + com direito a DLCS give or take só pra saber se você vai gostar do jogo ou não.
Related
Related
Trends
Price over time, from our own daily price tracking.
Hours played at review time, across 284 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gitgut
Negatywna tylko dlatego że jest P2W a tak to TOP2 ARPG
每季都花幾千港幣在玩 現在愈改愈噁心玩家 裝備又沒有什麼改變技能玩法 都是往數值增加 比D4更噁心
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일단 찜. 그래픽이 멋지당. 해봐야징
300fe\h ahaha.
還行,但也只是還行,要課金的地方不少 不說了,等25號要去玩POE了
The Revolution demands passion and originality. This has none of it. This is what you get when you contract cheap mercenaries to milk a dead cow. With no real interest in the outcome, what you get is a bloody, nonsensical mess. If you want the comforts of OP skill spamming and infinite revives with a narrative based on competitive martyrdoom, this might be for you. But if you wish for adventure, better torch Torchlight.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.