
Topographical Agnosia is a short horror game that revolves around the theme of becoming easily lost. Set in the Australian outback, players must figure out how to progress while trying to refill their car and ultimately get back on the road to escape.
Modeled estimate, not a reported figure. How we estimate →
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About
Topographical Agnosia takes place in the Australian Outback, where you become lost after missing the town where you planned to refuel.
Now stranded, there is something very wrong with this area, it has long been deserted. As you explore, you will uncover notes and clues that will help you unlock houses in search of fuel for your vehicle or a weapon to ensure your survival.
Can you make it out alive?
Features:
Boring gameplay
Little to no puzzles
Dumb AI
Small map
Fog to be annoying
No quest direction
No map
Shooting but only if gun found
Walk slow and run slow
No saves or checkpoint
Little to no jump scares
Pathetic horror game
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I can't get inside any of the houses, all the doors are locked and the key + keycard I found can't be used anywhere It says he keeps the keys in the outhouse, the only outhouse is at the end of the road and then behind the house, and that door is locked tight. No keys. If this is fixed, or it's better shown how to get started, I'd like to play it again and change my review.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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