
Top Run is endless runner with platformer elements. It has everything we love: neon, pixel art, a bit of outrun, tiny piece of synthwave, scanlines, VHS effects.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
good game
Spitze!!!
Too bad the sound track isn't available.
❤️
Une bien belle surprise. Les références, la musique, la direction artistique et le fun font du jeu un indispensable qu'on lance pour une petite partie et on fini 1h plus tard à relancer encore et encore une nouvelle game.
Good game but need some players. Can devs add trading cards and new achivements?
I love the 80's mood. The game is always fluid. As I play, time flies! Highly recommended!
Top Run is a fairly standard runner that doesn't really do anything to set itself apart from other runners but is decent fun if you like this type of game. The main selling point is the 80s aesthetic, with lots of neon and cheesy synth rock and pop culture references. For the most part I think the game looks pretty good, although until you get used to it some platforms don't stand out and tend to blend into the background. Also, you occasionally trigger "buddy time" where you control your dog companion for a chance to acquire more pixels (the game's currency) and those scenes are almost offensively ugly. I often found myself getting frustrated at first, such as when "the floor is lava" is triggered while I'm in mid-jump and can't possibly get to safe ground, or when I'm about to kill an enemy that counts towards a mission goal only to have "buddy time" trigger before my projectile hits the enemy. Like most runners, though, I eventually got a "feel" for when these events are likely to be triggered and was able to avoid repeating those scenarios. Speaking of missions, you can get XP and raise your character's level by accomplishing tons of missions with simple goals like "Kill X amount of Y enemy" or "Rescue X friend Y times". I appreciate mission systems like this as they force me to use certain strategies during my runs, and they certainly get more challenging as you progress. They are finite, though, so you will eventually reach your max level with some patience. The pixels you earn during gameplay can be spent on skins for you and your dog (in a nice touch, your skins come with different buffs), extending the effective time of powerups, and allowing you to trigger pixels being worth double (and eventually triple) after a certain distance is run. You also unlock a more difficult mode (where all pixels are worth double), a mode where you get infinite projectiles (that normally recharge very slowly), and a couple of different backgrounds (the vaporware one is the least cluttered and easiest to navigate, in my opinion). To me, a good runner needs to have the following: - A reason to play repeatedly (unlockables, stat boosts, etc). - The sense that it's cheap and unfair at first, until you learn the game's nuances and use its systems to your advantage. Top Run has both of these. I enjoyed the consistent sense of progress I felt as I unlocked features and buffs (and in another nice touch, kept adding stuff to my apartment until it was downright luxurious), and it was satisfying to learn strategies to use against certain enemy types and hold on to certain friends to use against the Prism. It doesn't reinvent the wheel, but I had enough fun with Top Run to stick with it for all the achievements. If you like runners, you can get this one cheap when it's on sale and have some fun with it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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