
Fired and blackballed by Chef Hamsey, you are a chef looking to find your next position. Unfortunately, the employees of any restaurant you walk into want you dead! Fight off hordes of enemies while upgrading through a food-themed upgrade tree.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Playing this game and exploring all the different upgrades has been so much fun. Each attempt, I find myself down a different path of upgrades and I have thoroughly enjoyed each experience. Plus, the details put into the game is appreciated, I love how much you can customize :)
Easy to learn and play bullet hell. Cool weapons and crisp controls.
Great game but only 8 hours and I've unlocked all there is to unlock. I will continue to play and hope there are many updates to come.
I found my fun in this less known survivor bullet heaven. It use the levelup system what we seen in Bounty of One and Tiny Chaos, where you use a main weapon and on levelup you upgrade passive stats (damage, crit, attack speed etc). While elites often show up with chest reward on their death for you main attack altering or other interresting effects. It have Achievements, Meta and Unlocks, Leaderboard so it keep you motivated to play. The graphics and sounds have its own charming. Game also offer 4 character, 4 weapon and 4 map. Sadly this project seems abandoned, but worth to buy on a Sale. Recommended in the genre.
Cool Game !
Gatling tomato
Enjoyable game with unique boss mechanics and not just the same thing reskinned for them The runs can feel a little similar in what you're doing but still quite enjoyable. Smaller game and a Small price tag.
Too Many Cooks is a must for any Rogue-like lover! With each run being a adventure of it's own and the customization you have over how the game plays and feels you really must play it for your self and see what a joy this gem of a game is! TLDR: yes I recommend this game!
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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