
Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.
Most likely between $997.2K and $2.8M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 1968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
$3.00 and its fun.
This is my honest opinion about the Division 2's current state. Not gonna lie, Last 3-4 seasons was an absolute nightmare starting from the Mutiny season to the current season(Whatever the name of the season Idc) we are playing. Here's my opinion about the aspects of this nightmare. Story Progress It is impossible for a newcomer player to slowly digest the story without spoiling to themselves entirely. Story is about you an unnamed agent deployed to a distress call from D.C. Which when you get there is about a bunch of hyenas trying to raid the white house. Then the director of the shd agents (which is you and the other agents played by online characters) deploys you to multiple areas across the city. From maniac Hyenas to L Ratio'd cry baby outcasts who wants to blow themselves up for some reason to True Sons(TRUE GIGA CHADS) which is formed from ex-JTF, Rogue Division agents and Military. who want to control dc. As if the sheer amount of enemies not enough your "so called partner" Agent Alani Kelso helps you out from her desk talking over comms. (How about you come down here and bleed with me you woman!!!) Anyway you are being ordered(forced) to clean out the streets. Just when you thinking these three factions wasn't enough you are invaded by a PMC company called Black Tusk which is hired anonymously to operate in US SOIL to secure the US. After you fighting their enemies and securing several pieces of equipment that will solve the green poison you are greeted with the only best dlc of the game called Warlords of New York. In the dlc agents across the east coast gets a distress call and to stop the ultimate antagonist of the Division 1 and 2 Absolute giga-chad AARON frickin KEENER who came back to to destroy NY. (Which it should've happened in the storyline.) After you restoring order in NY you go back to kill Keener's minions and himself. And successfully do it. Right before he dies game tells you that his plan is not finished. And that was supposed to be the end. But after the successful sale of the game. Ubisoft saw the potential and asked devs to continiue to update the game. After that the game had it several ups and downs some seasons I found myself going after the Black Tusk, hyenas or True CHADS. Some season I was literally doing some errand boy to rescue a civillian that has little to none impact in the story line. Fast forward to present timeline. After you finish the campaign and the WONY(Which should've been the true ending of the game.). Game throws you into a series of manhunts that happen every year. Each year you get 4 battle pass which gives you 4 manhunts to progress. Every manhunt you get a series of missions every week and you get a audio collectible about the current manhunt's lore in. After 12 weeks you get a final mission called the Manhunt which takes place in a mission area that is recycled multiple times. What should've been done about these manhunts was getting a new incursion but instead devs forces you to play on a mission area that you played it at least dozens of times. And since it's impossible to understand what was the plot of the manhunt without playing the last mission over and over until you collect the every single collectible. After the Rise Up season game's story is on complete filler. Literally going after antagonists that you will never remember their names. Gameplay and Diversive gameplay style: In current playstyle game forces you to increase your TTK. If you don't have the highest damage and ttk per minute you are dead on water. The game gives you seasonal modifiers to make the game interesting(Actually boring cuz it doesn't matter.) every season you get random upgrades from your modifiers as you complete your missions and prepare for the manhunt. Most of the AR's and SMGs except a few exotics that are fit for fast ttk are completely useless. Even the named weapons with perfect talents that comes seasonal are feels like a joke. Doesn't have any use in the actual gameplay. As I'm writing this review devs said the gears are getting updated. The gears that are sitting and collecting dust for 6 years. That's good but at what cost. When everything else is nerfed this old gears are getting buffed? Why we nerfing stuff in a game that is PVE in the first place? It doesn't make any sense. What should've been done in the first place was to upgrade the old gears as the time passed. So they would be used constantly. Game Modes: What you expect from an rpg game is suppossed to be a new expansions areas and raids but this game fails at every single one of these categories that I named successfully. There are no reason to play most of the modes only modes that are interesting are retaliations and the escalation. Nothing else. With the "newest no life update" "Escalation mode" we are getting the ultimate version of the brainrot of Division 2. IM GONNA BE EXTREMELY HONEST ABOUT THIS ONE. ESCALATION IS FOR PEOPLE WHO ALREADY FINISHED THE GAME AND NOTHING ELSE TO DO IT. When devs introduced this update to the community they said it was the endgame content where you aiming for the perfect build the maxed out talents. In reality it is so disgusting I don't even wanna play it. First the prototype gear. When you reach max expertise you can upgrade your gear pieces to the prototype version which gives you min-max attribute that tied to an rng and an additional talent gives you an extra prototype talent(thats what ım calling it.) ıf you are a dps enjoyer the only talent you aiming for is the Echo that does twice the damage when you shoot(3 percent probability when you hit.). In order to get the talent you need to roll the augment which costs you a proto core where you deconstruct other prototype gears if you dont need it. What bothers me is the fact that you have to re-roll for the talent. You are basically at the mercy of the rng because when you roll you gonna get some trash augment several times back to back to get the talent you need. This is literally a gacha system in a game that you already paid for. I'm not even talking about the amount of cores that you gonna waste to get the talent for one piece. Because you gonna do it for the other five piece and your main gun too. Which is insanity. Some idiots defend this idea because it prevents from people to access the perfect build in day-1. What they don't notice is the fact that the gap between the hardcore grinders and the casual players are increased. When we having a balancing problem between the gear and brand sets we causing another problem. What should've been done in the first place is instead of adding prototype game is that upgrading brand and gear sets slowly to the current state and bringing counter sets against the overused sets and weapons instead of nerfing them. In the current state this mode is literally made to force you to play the same mission areas against the same enemies. Hoping to get a good loot. That you can't even play in PVP, DZ, raid and incursion. Since the escalation become the only game mode that is played most. Raids: Devs stopped making new raids after 2020. There is only 2 raids in the game when you thinking that was supposed to be more. But the because of the player base is doesn't thinks the raids are too complex or hard. Which is true but thats the point of the raid. And some players are refusing to use the microphone communicating in the raid and finishing it is impossible. That's why devs seemed its a waste of resource and time to make new raids. Which is a stupid decision. The scariest fact that actually supports this decision is the fact that the percentage of playerbase who actually played and completed a raid is %3-%5 of the entire player base. If you are Destiny 2 player hoping to get some decent rpg experience. You won't outside the open world activities in the game you aren't getting new raids. I'm sorry.
I played this a ton on xbox and absolutely love this game, however I cannot recommend this game to anyone as I think ubisoft has gone downhill in recent years. Also the fact that I can transfer my save data from one platform to another is absolutely stupid. No Man's Sky does this and they don't have nearly as much resources as Ubisoft.
本次更新后真是難受... 機槍等高射速武器無槍聲,部分狙擊槍也無槍聲了,重啓進入游戲載入百分比時容易游戲卡死,刪除后重新下載/檢查游戲完整性都無法解決,看了下網路槍聲問題看來是老問題了,只是不巧這次更新遇到了,等問題修復完畢再考慮更改掉差評了!
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你活啦
This review is for the current season. It's bad, like who thought any of this was a good idea? A PVE Darkzone sounds cool, till you play it and want to stab your ear drums out because of a sound you can't disable. AI does not take damage for the first 2 mags. Passive you have to up keep or you don't get to use them, forcing you into a god awful zone. A mid season pass that isn't even worth the $30. The game is more broken then it has ever been.
解锁国区了,真tmd的棒啊,腾讯赶紧倒闭吧
After spending quite some time in this, I can surely tell that I don't recommend it. It's an addictive ugly drug. You spend quality time there, but it's fake and designed to get you so hooked you don't even realize you've lost yourself in this crap.
Норм игрущка, могу помочь с прокачкой новичкам, добавляйтесь всех приму