
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.1M — a different platform, not this one.
Includes Tom Clancy's Splinter Cell®: Mission Pack with three additional missions: the original Kola Cell mission, Vselka Infiltration, and Vselka Submarine. The player takes on the role of Sam Fisher, an operative for the National Security Agency's sub agency, the Third Echelon. The Third Echelon consists of many Splinter Cells. It has the support and resources of the major U.S. intelligence agencies, but will never be recognised by the U.S. government. If any cell of Third Echelon is captured or compromised the government will disavow any knowledge of its existence and the remaining members will vanish. Fisher is inducted into the Third Echelon with an important first mission. Two CIA agents have disappeared in T'Bilisi, Georgia after investigating communications blackouts in the area. Fisher will uncover more than a couple of corpses when he infiltrates the Georgian government and unveils a threat that will have devastating consequences for the American people. Splinter Cell is a stealth-oriented action game set in a Tom Clancy-inspired landscape. All kinds of cool high-tech gadgets are at your disposal to help you neutralise terrorist threats. Night vision, thermal vision, EM sensors, sticky cams, and other whiz-bang tech toys help you spot the bad guys, and your broad array of weapons--lethal and not--include suppressed pistols and assault rifles, sticky shock bombs, Ring-Airfoil Projectiles, and the most lethal weapon of all: Sam Fisher himself. Climb, mantle, and sneak your way through a game that won E3 2002’s “Best Action/Adventure Game” award as well as the Game Developer’s Choice Award for Excellent in Writing. With a tightly-written plot, unbeatable mechanics, and an iconic character, it’s no wonder this is the start of a long--and excellent--series.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best DE #121, worst US #129 · 6 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 26 → 0/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 714 | 78% | $0.79 | |
| — | 104 | 88% | $19.99 | |
| — | 277 | 90% | $4.49 | |
| — | 904 | 80% | $9.99 | |
| — | 324 | 80% | $1.99 | |
| — | 1.1K | 84% | $1.99 |